Dress-Up Prop Purchase Interface With Reduced Screen Switching

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Solution Overview

Problem

Existing terminal game systems require frequent and tedious interface switching to view and purchase dress-up props for game characters, leading to a poor user experience.

Innovation Solution

A method and apparatus that allows for a one-key operation to view and purchase dress-up props by popping up an information display interface with a display window and purchase control upon a selection operation, enabling seamless integration of dress-up prop information and related controls directly on the graphical user interface.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If the system uses separate interfaces for viewing dress-up props and making purchases, then the functional separation is clear, but the user experience deteriorates due to frequent interface switching

Engineering Contradiction:
Improveuser experienceVSAvoidinterface structure
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent merges the dress-up prop viewing function and purchase function into a single integrated interface. The information display interface simultaneously presents dress-up prop information in the display window and provides purchase controls, eliminating the need for users to switch between separate viewing and purchasing interfaces. This directly resolves the technical contradiction by combining previously separated functions to improve ease of operation.

Inventive Principle:
Principle #5Merging (Combining)

2Productivity

If the system requires jumping between different interfaces to view dress-up prop information and make purchases, then the functional modules remain independent, but the operation time increases due to frequent interface switching

Engineering Contradiction:
Improveoperation efficiencyVSAvoidinterface switching time
Core Design Contradiction:
ProductivityVSLoss of time

Solution Approach 1:

The patent combines multiple interface functions into a single information display interface that simultaneously provides dress-up prop viewing and purchase capabilities. This eliminates the time loss associated with jumping between separate interfaces, as users can complete both viewing and purchasing actions within the same interface context.

Inventive Principle:
Principle #5Merging (Combining)

3Ease of operation

If the system displays dress-up prop information and purchase controls on the same interface, then the ease of operation improves, but the interface complexity increases

Engineering Contradiction:
Improveoperational convenienceVSAvoidinterface design
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent segments the information display interface into distinct functional regions: a display window for presenting dress-up prop information and separate purchase control elements. This segmentation allows multiple functions to coexist on the same interface while maintaining visual organization and operational clarity, thereby improving ease of operation without creating overwhelming interface complexity.

Inventive Principle:
Principle #1Segmentation

Data Source

PatentUS12544662B2Method for processing dress-up prop, and non-transitory computer-readable storage medium and electronic device
Publication Date: 2026.02.10 NETEASE (HANGZHOU) NETWORK CO LTD
  • US12544662B2 patent drawing
  • US12544662B2 patent drawing
  • US12544662B2 patent drawing

AI summary

A method for processing a dress-up prop, where a graphical user interface is provided by a first terminal device, content displayed in the graphical user interface includes a game character, and the method includes: popping up, in response to a first selection operation instruction for the game character, an information display interface on the graphical user interface, the information display interface including a display window, the display window displaying a dress-up prop for dressing on the game character, and the information display interface comprising a purchase control; and triggering, in response to an operation instruction for the purchase control, a purchase of the dress-up prop.