Dress-Up Prop Purchase Interface With Reduced Screen Switching
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Solution Overview
Problem
Existing terminal game systems require frequent and tedious interface switching to view and purchase dress-up props for game characters, leading to a poor user experience.
Innovation Solution
A method and apparatus that allows for a one-key operation to view and purchase dress-up props by popping up an information display interface with a display window and purchase control upon a selection operation, enabling seamless integration of dress-up prop information and related controls directly on the graphical user interface.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If the system uses separate interfaces for viewing dress-up props and making purchases, then the functional separation is clear, but the user experience deteriorates due to frequent interface switching
Solution Approach 1:
The patent merges the dress-up prop viewing function and purchase function into a single integrated interface. The information display interface simultaneously presents dress-up prop information in the display window and provides purchase controls, eliminating the need for users to switch between separate viewing and purchasing interfaces. This directly resolves the technical contradiction by combining previously separated functions to improve ease of operation.
2Productivity
If the system requires jumping between different interfaces to view dress-up prop information and make purchases, then the functional modules remain independent, but the operation time increases due to frequent interface switching
Solution Approach 1:
The patent combines multiple interface functions into a single information display interface that simultaneously provides dress-up prop viewing and purchase capabilities. This eliminates the time loss associated with jumping between separate interfaces, as users can complete both viewing and purchasing actions within the same interface context.
3Ease of operation
If the system displays dress-up prop information and purchase controls on the same interface, then the ease of operation improves, but the interface complexity increases
Solution Approach 1:
The patent segments the information display interface into distinct functional regions: a display window for presenting dress-up prop information and separate purchase control elements. This segmentation allows multiple functions to coexist on the same interface while maintaining visual organization and operational clarity, thereby improving ease of operation without creating overwhelming interface complexity.
Data Source
AI summary
A method for processing a dress-up prop, where a graphical user interface is provided by a first terminal device, content displayed in the graphical user interface includes a game character, and the method includes: popping up, in response to a first selection operation instruction for the game character, an information display interface on the graphical user interface, the information display interface including a display window, the display window displaying a dress-up prop for dressing on the game character, and the information display interface comprising a purchase control; and triggering, in response to an operation instruction for the purchase control, a purchase of the dress-up prop.


