Drone Game Rendering with Virtual Objects and Weather Effects
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Solution Overview
Problem
Conventional drone games lack sufficient sound, light, and entertainment effects, leading to reduced fun and increased costs for venue setup during events like World Drone Prix.
Innovation Solution
A rendering method that imports a drone rendering model into a panoramic image, generates virtual objects, and uses weather information to create special effects, enhancing visual and entertainment aspects, and includes a reward system for virtual object acquisition.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Illumination intensity
If conventional drone games are used without additional rendering, then the game setup cost is low, but the sound, light and entertainment effects are insufficient
Solution Approach 1:
The patent creates virtual copies of objects and environments through software rendering instead of using physical props. Virtual objects are generated and rendered into the panoramic image to provide visual effects without requiring physical materials, thus improving light and entertainment effects while reducing setup complexity
Solution Approach 2:
The patent replaces mechanical/physical systems with software-based rendering systems. Instead of using physical lighting equipment, sound systems, and venue materials, the invention uses virtual rendering technology to generate visual and auditory effects through computer processing, thereby improving entertainment effects while simplifying the overall system
2Adaptability or versatility
If virtual objects and weather effects are added to enhance entertainment, then the fun and diversity of drone game are increased, but the computational processing requirements increase
Solution Approach 1:
The patent performs preliminary actions by pre-processing and caching rendering models, weather effect templates, and virtual object libraries before the actual drone game execution. This allows the system to quickly assemble and render diverse game elements during gameplay without requiring excessive real-time computational energy
Solution Approach 2:
The patent dynamically adjusts rendering parameters, virtual object complexity, and weather effect intensity based on computational resource availability and game conditions. By changing parameters such as rendering resolution, object detail levels, and effect complexity, the system maintains high game diversity while optimizing energy consumption
Data Source
AI summary
A rendering method for a drone game includes the following steps. Firstly, a drone, a control device, a display device and an information node are provided. The drone includes a plurality of cameras. Then, a plurality of images acquired from the plurality of cameras of the drone are stitched as a panoramic image by the control device, and the panoramic image is displayed on the display device. Then, a ready signal is issued from the information node to the display device, and the control device accesses the drone game through an authorization of the information node in response to the ready signal. Then, at least one virtual object is generated in the panoramic image. Consequently, the sound, light and entertainment effects of the drone game are effectively enhanced, and the fun and diversity of the drone game are increased.


