Dual-Display Mobile Device Docking Interface Adaptation

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Solution Overview

Problem

Handheld computing devices with single touch screen displays face challenges in balancing display graphics and input areas, leading to visual clutter and user frustration due to the dual use of screens for content delivery and input reception, which complicates complex interactions and reduces productivity.

Innovation Solution

A dual multi-display handheld computing device with two touch-sensitive screens that can be oriented and configured in various positions to provide enhanced functionality, including the ability to interface with different docking stations and change pinouts for specific docks, offering modes like call receipt and entertainment modes for expanded functionality.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a single touch screen display is used for both content delivery and input reception, then device configurability and user interface options increase, but visual clutter increases and user productivity decreases

Engineering Contradiction:
Improvedevice configurabilityVSAvoiduser productivity
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The device is divided into two separate displays: a primary display for content delivery and a secondary display for user interface interactions. This segmentation allows each display to have a dedicated function, eliminating visual clutter on the primary display while maintaining full configurability through the secondary display.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The user interface is moved from the traditional single-plane touch screen to a second display plane. This dimensional separation allows complex interactions to occur on the secondary display without interfering with the primary content display, effectively adding a new dimension to the user interface architecture.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Area of stationary object

If the display area is increased to provide more content space, then display capability improves, but the area available for receiving inputs decreases

Engineering Contradiction:
Improvedisplay spaceVSAvoidinput area
Core Design Contradiction:
Area of stationary objectVSEase of operation

Solution Approach 1:

The total display and input functionality is segmented across two separate displays. The primary display maximizes content space while the secondary display provides dedicated input reception area, allowing both display capability and input capability to be maximized simultaneously rather than traded off against each other.

Inventive Principle:
Principle #1Segmentation

3Ease of operation

If a virtual keypad is superimposed on the display, then input capability is maintained, but the application area is squeezed into a smaller portion of the display

Engineering Contradiction:
Improveinput capabilityVSAvoidapplication display area
Core Design Contradiction:
Ease of operationVSArea of stationary object

Solution Approach 1:

The virtual keypad and other user interface elements are extracted from the primary display and relocated to the secondary display. This extraction allows the primary display to be fully utilized for application content without any overlay elements reducing the usable display area.

Inventive Principle:
Principle #2Taking out (Extraction)

4Adaptability or versatility

If the device interfaces with multiple types of docking stations, then versatility and expanded functionality are achieved, but device complexity increases

Engineering Contradiction:
Improvedocking compatibilityVSAvoidinterface complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The device employs a universal docking interface that can interface with multiple types of docking stations through a single connector design. This multi-functional interface reduces the need for multiple specialized connectors and complex switching mechanisms, thereby reducing overall device complexity while maintaining broad docking compatibility.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS9383770B2Mobile device that docks with multiple types of docks
Publication Date: 2016.07.05 MULTIFOLD INTERNATIONAL INCORPORATED PTE LTD
  • US9383770B2 patent drawing
  • US9383770B2 patent drawing
  • US9383770B2 patent drawing

AI summary

A multi-display device can interface with two or more different types of docking stations. The device can determine the type of dock and change the pin outs for a connector to interface with that dock. Once docked, the device can determine a charge status for the device and the dock to present the status to the user. Further, the dock can enter one of several modes, including a call receipt mode and an entertainment mode. The modes allow for expanded functionality for the device while docked. Two particular docks, the laptop dock and the smart dock, provide special functionality with the device.