Dual-Layer Display Panel Pixel Ratio Optimization

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Solution Overview

Problem

Conventional flat panel displays with non-self-luminous mediums require a constantly powered backlight plate, leading to high power consumption.

Innovation Solution

A display device comprising a backlight plate, a first panel with a liquid crystal layer, and a second panel, where the ratio of the number of pixels between the panels is optimized to reduce power consumption through local dimming and individual control of luminescent elements, allowing for reduced power usage and increased contrast.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Illumination intensity

If a backlight plate is used as a light source in non-self-luminous displays, then illumination is provided, but power consumption increases significantly

Engineering Contradiction:
ImproveilluminationVSAvoidpower consumption
Core Design Contradiction:
Illumination intensityVSUse of energy by moving object

Solution Approach 1:

The display panel is divided into multiple independently controllable pixel regions. Each pixel can be individually controlled to be in an opaque or transparent state, allowing selective illumination of different areas. This segmentation enables local dimming where only necessary regions are illuminated, reducing overall power consumption while maintaining required illumination levels.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The display utilizes dynamic control of pixel transparency states, switching between opaque and transparent configurations. This dynamic adjustment allows the system to adapt illumination levels to actual display needs, providing illumination only when and where required, thereby reducing continuous power consumption of the backlight plate.

Inventive Principle:
Principle #15Dynamics

2Duration of action of stationary object

If the backlight plate is always turned on to provide illumination, then continuous lighting is achieved, but energy waste increases

Engineering Contradiction:
Improvecontinuous lightingVSAvoidenergy waste
Core Design Contradiction:
Duration of action of stationary objectVSLoss of energy

Solution Approach 1:

The backlight illumination is applied periodically rather than continuously. Pixels are switched between opaque and transparent states in controlled cycles, with illumination activated only during periods when display content requires it. This periodic action maintains necessary lighting duration while eliminating energy waste during periods when illumination is not needed.

Inventive Principle:
Principle #19Periodic action

Solution Approach 2:

The patent extracts the illumination function from continuous backlight operation and applies it selectively only to specific pixels and time periods. By taking out the illumination requirement from the always-on backlight system and applying it only where and when needed through controlled pixel transparency, energy waste is eliminated while maintaining necessary continuous lighting coverage.

Inventive Principle:
Principle #2Taking out (Extraction)

3Adaptability or versatility

If multiple panels with different pixel counts are combined, then display flexibility increases, but structural complexity increases

Engineering Contradiction:
Improvedisplay flexibilityVSAvoidstructural complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent employs multiple display panels with different resolutions and pixel configurations that can be universally controlled through a unified control system. Each panel type can serve multiple display scenarios, and the system adapts to different display requirements by activating appropriate panels or pixel regions, achieving versatility without proportionally increasing structural complexity.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The display system nests multiple panels with different pixel densities and configurations within a unified control architecture. Higher resolution panels can be nested within or alongside lower resolution panels, with the control system managing them as integrated units. This nesting approach allows flexible display configurations while maintaining relatively simple overall system structure through hierarchical control.

Inventive Principle:
Principle #7Nested doll (Nesting)

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

The solution effectively reduces power consumption and enhances contrast by optimizing the pixel ratio and control of luminescent elements in the display device, addressing the high power usage of conventional backlight plates in non-self-luminous displays.

Implementation Method 1

a first liquid crystal layer disposed between the first upper substrate and the first bottom substrate

Methodology Applied
Scientific EffectLiquid crystal optical modulation: Liquid Crystals

Data Source

PatentUS11561432B2Display device
Publication Date: 2023.01.24 INNOLUX CORP
  • US11561432B2 patent drawing
  • US11561432B2 patent drawing
  • US11561432B2 patent drawing

AI summary

A display device including a backlight plate, a first panel, and a second panel is provided. The first panel is disposed on the backlight plate and includes a first liquid crystal layer and an upper substrate disposed on the first liquid crystal layer. The second panel is disposed on the first panel and includes a bottom substrate and a second liquid crystal layer disposed on the bottom substrate. The first panel includes a plurality of first pixels. The second panel includes a plurality of second pixels. A ratio relationship between the first panel and the second panel is0.220⁢9×(YX)2≤R2R1≤0.7⁢9⁢2⁢1×(YX)2wherein Y is a distance between the bottom surface of the upper substrate and the top surface of the bottom substrate, X is a pixel pitch between the second pixels, R1 is the number of first pixels, and R2 is the number of second pixels.