Dual-Pipeline Player Profile Management System
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Solution Overview
Problem
Current player profile management systems in computer gaming face challenges in providing up-to-date profiles with low latency and reduced overhead, as they often rely on single pipelines that are inefficient in data delivery and storage, leading to increased latency and storage overhead.
Innovation Solution
Implementing a dual-pipeline system, where a snapshot pipeline constructs comprehensive player profiles at regular intervals and an update pipeline merges recent data with snapshot profiles to provide up-to-date profiles, reducing latency and storage inefficiencies while maintaining data completeness and efficiency.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Device complexity
If a single pipeline is used to construct and update player profiles, then the system structure is simple, but the data delivery latency increases and storage efficiency decreases
Solution Approach 1:
The patent divides the player profile management system into two independent pipelines: a snapshot pipeline that constructs comprehensive profiles at regular intervals, and an update pipeline that merges recent data with snapshot profiles. This segmentation allows each pipeline to specialize in specific functions, reducing overall latency and improving storage efficiency while maintaining system manageability through modular architecture
2Device complexity
If a single pipeline is used to construct and update player profiles, then the system structure is simple, but storage overhead increases
Solution Approach 1:
By segmenting the system into snapshot and update pipelines, the patent reduces storage overhead. The snapshot pipeline stores comprehensive profiles at intervals, while the update pipeline efficiently merges only recent changes. This division prevents redundant data storage and optimizes the quantity of data retained in the system
3Loss of information
If comprehensive player profiles are constructed at regular intervals, then data completeness is maintained, but the update speed decreases
Solution Approach 1:
The patent segments the profile construction process into two phases: comprehensive snapshot profiles constructed at regular intervals to maintain data completeness, and rapid update pipeline that merges recent data changes. This segmentation allows the system to maintain both comprehensive data and fast update speeds by handling complete profile construction and incremental updates separately
4Loss of time
If recent data is merged with snapshot profiles continuously, then profile currency is improved, but processing overhead increases
Solution Approach 1:
The patent segments processing into two independent pipelines with distinct functions. The snapshot pipeline handles comprehensive profile construction at intervals, while the update pipeline continuously merges recent data changes. This segmentation reduces processing overhead by allowing each pipeline to operate independently with optimized processing logic, improving profile currency without excessive computational cost
Data Source
AI summary
A player profile management system collects player data from various systems and generates and manages player profiles. A snapshot pipeline of the player profile management system generates a snapshot player profile associated with a player. The player profile management system receives, after generating the snapshot player profile associated with the player, player data associated with the player. An update pipeline of the player profile management system generates, based on the snapshot player profile and the player data associated with the player, an update player profile associated with the player.


