Dual-Region Touch Input Processing for Mobile Efficiency

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Solution Overview

Problem

Traditional mobile computing systems are limited by cumbersome and time-consuming touchscreen interfaces, requiring multiple interactions to achieve desired results.

Innovation Solution

A system and method that receive a first user input in a first region of a graphical user interface and a second user input in a second region, allowing for computing operations based on both inputs to be performed efficiently, such as selecting tools and applying them to displayed content with real-time processing.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If traditional touchscreen interface is used for input operations, then the system can receive user input, but the operation becomes cumbersome and time-consuming requiring multiple interactions

Engineering Contradiction:
Improveuser interaction simplicityVSAvoidtime to achieve desired result
Core Design Contradiction:
Ease of operationVSLoss of time

Solution Approach 1:

The patent combines multiple input operations into a single gesture by detecting both the location and duration of a touchscreen press. A press held beyond a threshold duration automatically triggers an operation (such as opening an application or performing a search), eliminating the need for multiple separate interactions and reducing the time required to complete tasks.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The system performs preliminary detection of the press duration and location before executing the final operation. By monitoring the press duration in real-time and comparing it against a threshold, the system prepares to execute the desired operation automatically, reducing the interaction steps required and improving ease of operation.

Inventive Principle:
Principle #10Preliminary action

2Productivity

If multiple input steps are required to achieve desired result, then the system can process complex operations, but the complexity of interaction increases

Engineering Contradiction:
Improveoperation efficiencyVSAvoidinteraction complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The patent changes the parameter of interaction from multiple discrete steps to a continuous parameter measurement (press duration). By measuring how long a user holds the touchscreen at a specific location, the system can distinguish between different intended operations based on duration thresholds, thereby reducing interaction complexity while maintaining productivity.

Inventive Principle:
Principle #35Parameter changes

Data Source

PatentUS10088989B2System and method for computing operations based on a first and second user input
Publication Date: 2018.10.02 DUELIGHT LLC
  • US10088989B2 patent drawing
  • US10088989B2 patent drawing
  • US10088989B2 patent drawing

AI summary

A system, method, and computer program product are provided for computing operations based on a first and second user input. In use, a first user input in a first region of a graphical user interface is received. Next, while receiving the first user input, a second user input is received in connection with one or more portions of displayed content in a second region of the graphical user interface. Lastly, one or more operations are computed in connection with the one or more portions of the displayed content, based on the first input and the second input. Additional systems, methods, and computer program products are also presented.