Dynamic Accessibility GUI for Educational Platforms

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Solution Overview

Problem

Conventional graphical user interfaces (GUIs) for educational platforms are inadequate in accommodating the diverse needs and abilities of students with disabilities, leading to barriers in accessing and engaging with educational content.

Innovation Solution

A dynamic accessibility-based GUI that identifies and adapts to individual user accessibility indicators through machine learning algorithms, updating layouts to optimize user interaction by altering virtual objects, sounds, and other interface elements based on monitored interactions and user preferences.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a standard GUI is used for general student audience, then the interface design is simple and consistent, but it fails to accommodate diverse accessibility needs of students with disabilities

Engineering Contradiction:
Improveadaptability to accessibility needsVSAvoidGUI complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The GUI dynamically adjusts its layout and features based on real-time monitoring of student interactions and detected accessibility indicators. The interface transitions from a static standard design to a dynamic adaptive design that modifies itself during use, applying accessibility features only when needed rather than maintaining fixed complexity.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system changes parameters of the GUI such as layout configuration, font sizes, color contrasts, and interface elements based on detected accessibility indicators. These parameter changes are triggered by monitoring student interactions and updating accessibility profiles, allowing the same base GUI to serve multiple accessibility requirements without redesigning the entire system.

Inventive Principle:
Principle #35Parameter changes

2Adaptability or versatility

If accessibility features are added to accommodate diverse needs, then inclusivity improves, but the GUI becomes more complex and harder to navigate

Engineering Contradiction:
Improveaccommodation of diverse needsVSAvoidease of navigation
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The GUI is segmented into modular components that can be independently activated or deactivated based on accessibility needs. Instead of presenting all accessibility features simultaneously, the system divides the interface into functional segments and selectively applies only those needed for each student, maintaining navigation simplicity while providing comprehensive accessibility support.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system automatically monitors student interactions and detects accessibility indicators without requiring manual input from students or teachers. The GUI self-adjusts its configuration based on detected needs, eliminating the burden of manual configuration and ensuring accessibility features are applied seamlessly without complicating the user experience.

Inventive Principle:
Principle #25Self-service

3Reliability

If the GUI is customized for each student's accessibility needs, then learning accessibility improves, but the system requires more resources for monitoring and updating interfaces

Engineering Contradiction:
Improveaccessibility reliabilityVSAvoidsystem efficiency
Core Design Contradiction:
ReliabilityVSProductivity

Solution Approach 1:

The system implements continuous feedback loops by monitoring student interactions with the GUI and automatically detecting accessibility indicators. This real-time feedback mechanism allows the system to identify when accessibility features are needed and update the interface accordingly, ensuring reliable accessibility support while optimizing resource usage through event-driven updates rather than continuous processing.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The system performs preliminary actions by pre-defining multiple layout configurations and accessibility feature sets that can be quickly applied based on detected needs. Instead of creating custom interfaces from scratch, the system prepares multiple pre-configured options and selects/apples the appropriate one based on monitored accessibility indicators, reducing the computational resources required for real-time customization.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS20240394073A1Dynamic accessibility-based graphical user interface for educational platforms
Publication Date: 2024.11.28 AI LEARNERS INC
  • US20240394073A1 patent drawing
  • US20240394073A1 patent drawing
  • US20240394073A1 patent drawing

AI summary

Disclosed herein are systems and method for updating a graphical user interface (GUI) of an educational platform. A method includes: identifying a first accessibility indicator in a user profile of a user accessing the educational platform, wherein the educational platform includes a plurality of activity modules that test educational knowledge; generating, for display on a computing device, the GUI in a first layout suitable for students with the first accessibility indicator; monitoring an interaction of the user with the GUI when accessing an activity module of the plurality of activity modules on the GUI; and in response to detecting a second accessibility indicator based on the monitored interaction, updating, for display on the computing device, the GUI to a second layout that is a variation of the first layout, wherein the second layout is suitable for students with both the first accessibility indicator and the second accessibility indicator.