Dynamic Advertising Delivery in Immersive Digital Environments

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Solution Overview

Problem

Current advertising methods in immersive digital environments, such as virtual reality (VR) and augmented reality (AR), are ineffective due to high advertising frequency leading to negative consumer-advertiser relationships and limited engagement, as users rarely interact with advertisements multiple times, and existing systems fail to capitalize on the heightened emotional state and sensory-rich experiences provided by these technologies.

Innovation Solution

A method and system for dynamically delivering interactive and contextual advertisements in immersive digital software applications, allowing advertisers to strategically place ads within specific contexts to maximize effectiveness, enabling users to interact with dynamic advertisements without disrupting the immersive experience, and billing on a per-interaction basis.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Quantity of substance

If advertising frequency is increased to improve brand awareness, then brand awareness is improved, but consumer-advertiser relationship deteriorates

Engineering Contradiction:
Improveadvertising frequencyVSAvoidnegative consumer-advertiser relationship
Core Design Contradiction:
Quantity of substanceVSObject-affected harmful factors

Solution Approach 1:

The patent implements dynamic advertising delivery where ad frequency and timing are adjusted in real-time based on user engagement metrics, emotional state detection, and contextual relevance. This dynamic approach replaces static high-frequency advertising with adaptive delivery that responds to user feedback, thereby maintaining brand awareness while preventing user fatigue and negative relationships.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system changes multiple parameters including advertising frequency, timing, content type, and delivery context based on detected user emotional states and engagement levels. By monitoring physiological or behavioral indicators, the system adjusts advertising parameters to optimize effectiveness while avoiding over-exposure that would harm consumer relationships.

Inventive Principle:
Principle #35Parameter changes

2Device complexity

If traditional advertising methods are used in immersive environments, then advertising delivery is simple, but user engagement is limited

Engineering Contradiction:
Improveadvertising system simplicityVSAvoiduser engagement
Core Design Contradiction:
Device complexityVSProductivity

Solution Approach 1:

The patent incorporates feedback loops where user interactions, emotional states, and engagement metrics are continuously monitored and fed back to the advertising delivery system. This feedback enables real-time optimization of ad content, timing, and presentation methods, significantly improving user engagement while maintaining manageable system complexity through automated decision-making algorithms.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The system replaces traditional mechanical advertising delivery (static banners, forced interruptions) with sensor-based detection of user emotional states and contextual awareness. This substitution enables highly targeted, contextually relevant advertising that naturally engages users without requiring complex manual intervention, leveraging automated sensing and processing to achieve high engagement with controlled complexity.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

3Adaptability or versatility

If immersive technologies are used to enhance user experience, then sensory-rich experiences are provided, but advertising effectiveness is reduced due to user avoidance

Engineering Contradiction:
Improvesensory-rich immersive experienceVSAvoidadvertising effectiveness
Core Design Contradiction:
Adaptability or versatilityVSReliability

Solution Approach 1:

The patent applies local quality by delivering advertising content specifically tailored to the user's current contextual state, emotional condition, and environmental setting within the immersive environment. Rather than uniform advertising delivery, the system creates localized, context-specific ad experiences that are relevant to the user's immediate situation, thereby maintaining the overall immersive quality while improving advertising effectiveness in specific local contexts.

Inventive Principle:
Principle #3Local quality

Solution Approach 2:

The system performs preliminary detection of user emotional states, contextual factors, and engagement levels before delivering advertising content. By pre-assessing user receptivity and contextual appropriateness, the system prepares and delivers ads at optimal moments when users are most receptive, thereby maintaining immersive experience quality while significantly improving advertising effectiveness through timing and contextual alignment.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS11783383B2Method and system for providing advertising in immersive digital environments
Publication Date: 2023.10.10 PRIBYL QUINTAN IAN
  • US11783383B2 patent drawing
  • US11783383B2 patent drawing
  • US11783383B2 patent drawing

AI summary

A method and system for advertising dynamic content in an immersive digital medium user experience operate a plurality of computer processors and databases in an associated network for receiving, processing, and communicate instructions and data relating to advertising content in an immersive digital medium user experience. The method and system execute instructions and processing data relating to advertising objects, the advertising objects comprising images of objects, signs, labels, and related indicia of object origin for indicating sources of purchasing one or more objects for advertising to receive advertising instructions and data from a plurality of software applications and further respond to variations in said advertising instructions and data whereby operation of said computer processors and databases enables swapping out of various advertising messages and images according to the context of said immersive digital medium user experience.