Dynamic Audio Level Adjustment for Environmental Interference
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Solution Overview
Problem
Existing audio normalization and 3D sound localization technologies fail to dynamically adjust audio levels based on a user's location, leading to interference and distortion in audio playback due to environmental factors such as distance, objects, and humidity.
Innovation Solution
A computer-implemented method that maps an environment, dynamically determines appropriate auditory levels, and adjusts audio levels in real-time using an auditory manager that communicates with IoT devices and employs machine learning and artificial intelligence to optimize sound quality by managing volume, noise reduction, and obstacle control.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Measurement precision
If audio normalization applies constant gain across entire recording, then amplitude reaches target level, but signal-to-noise ratio and relative dynamics remain unchanged
Solution Approach 1:
The patent transitions from static audio normalization (constant gain across entire recording) to dynamic audio normalization where gain is adjusted in real-time based on user location, environmental conditions, and contextual factors. The system continuously adapts audio parameters rather than applying a fixed transformation.
Solution Approach 2:
The patent applies different audio normalization parameters to different spatial locations and contextual situations. Each location receives customized gain adjustments based on its specific acoustic environment, user preferences, and detected conditions, rather than uniform treatment of all audio content.
2Measurement precision
If 3D sound localization determines source location using direction and distance, then spatial positioning is achieved, but interference and distortion occur due to environmental factors
Solution Approach 1:
The system continuously monitors environmental conditions, user location, and audio quality metrics, then adjusts audio output in real-time to compensate for detected interference and distortion. This closed-loop control adapts to changing conditions rather than relying on fixed localization data.
Solution Approach 2:
The patent dynamically modifies multiple audio parameters including gain, equalization, and spatial rendering based on environmental conditions and user context. These parameter adjustments compensate for acoustic interference without requiring perfect source localization.
3Device complexity
If audio levels remain static across different locations, then system complexity is reduced, but sound clarity and consistency deteriorate with distance and environmental obstacles
Solution Approach 1:
The system implements dynamic audio level control that automatically adjusts based on user location, distance from audio sources, and environmental conditions. This continuous adaptation maintains sound clarity without requiring complex manual configuration.
Solution Approach 2:
The audio normalization system autonomously monitors and adjusts audio levels based on detected environmental conditions and user context, eliminating the need for manual intervention while maintaining optimal sound quality across varying locations.
4Ease of operation
If environmental factors such as distance and humidity are not considered, then audio playback is simplified, but interference and distortion increase
Solution Approach 1:
The system dynamically adjusts audio parameters based on detected environmental conditions including distance, humidity, and acoustic interference. These automatic parameter changes compensate for environmental degradation without requiring user awareness or intervention.
Solution Approach 2:
The system continuously monitors environmental conditions and their impact on audio quality, then automatically adjusts playback parameters to counteract detected interference. This real-time feedback loop maintains audio quality despite varying environmental factors.
Data Source
AI summary
Embodiments of the present invention provide methods, computer program products, and systems. Embodiments of the present invention can map an environment comprising one or more locations having respective objects located within each of the one or more locations based on received information. Embodiments of the present invention can then dynamically determine appropriate auditory levels for the environment. Embodiments of the present invention can then adjust auditory levels of each of the one or more rooms within the environment to match the determined auditory level.


