Dynamic Award Display Positioning for Gaming Systems

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Solution Overview

Problem

Gaming machines lack an effective way to dynamically modify the perceived probability of winning awards, relying on static display positions that do not efficiently utilize limited display space to convey changing chances to players.

Innovation Solution

A gaming system that dynamically displays awards at different positions on a meter with varying quantities of symbol display positions, modifying the award display position and quantity in response to triggering events, altering the perceived probability without changing the actual odds, thus providing an improved user interface.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If the gaming system uses static award display positions, then the display structure is simple, but the ability to convey changing winning chances to players is limited

Engineering Contradiction:
Improveability to convey changing winning chancesVSAvoiddisplay structure complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent implements dynamic award display positions that change based on triggering events. The system transitions from static display to dynamic display where the award position and associated meter quantity are modified in response to game events, allowing the display to adapt and convey changing winning probabilities without fundamentally redesigning the display structure

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system changes the parameter of award display position and the associated meter quantity in response to triggering events. By modifying these display parameters dynamically, the system conveys different perceived probabilities of winning without altering the underlying game mechanics or adding complex hardware

Inventive Principle:
Principle #35Parameter changes

2Loss of information

If the gaming system modifies award display position and quantity, then the perceived probability information is enhanced, but the actual display space utilization becomes more complex

Engineering Contradiction:
Improveperceived probability informationVSAvoiddisplay space utilization
Core Design Contradiction:
Loss of informationVSArea of stationary object

Solution Approach 1:

The patent adds the dimension of dynamic modification to the display system. Instead of simply expanding display space, it utilizes the temporal dimension by modifying display positions and quantities based on triggering events, thereby conveying additional probability information within the existing display area

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

3Measurement precision

If the gaming system uses multiple symbol display positions, then the award probability indication is more detailed, but the complexity of determining winning conditions increases

Engineering Contradiction:
Improveaward probability indication precisionVSAvoidwinning condition determination complexity
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The system uses a universal meter quantity parameter that serves multiple functions: it indicates the number of symbols needed for an award, conveys the perceived probability of winning, and adjusts dynamically based on triggering events. This single parameter handles multiple informational requirements without increasing the complexity of winning condition determination

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS10546452B2Gaming system and method for providing non-numerical indications of award probability modifications
Publication Date: 2020.01.28 INTERNATIONAL GAME TECHNOLOGY INC
  • US10546452B2 patent drawing
  • US10546452B2 patent drawing
  • US10546452B2 patent drawing

AI summary

In various embodiments, the present disclosure relates generally to gaming systems and methods for providing zero, one or more awards in association with one or more dynamic displays of such awards.