Dynamic Award Volatility Adjustment in Gaming Systems

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Solution Overview

Problem

Existing gaming systems lack alternatives to maintain or increase player enjoyment, as they primarily rely on randomly displaying symbols and determining game outcomes without varying the award volatility or providing bonus prizes.

Innovation Solution

A method and system that determines game outcomes, calculates total awards, and modifies them based on size to increase or decrease volatility, offering bonus prizes or additional game opportunities, implemented in a game controller and computer program code to enhance player engagement.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If gaming systems use fixed award structures based on random symbol display, then game outcomes are determined simply, but player enjoyment decreases due to lack of variety and engagement

Engineering Contradiction:
Improveaward volatilityVSAvoidgame controller complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent implements dynamic award modification by introducing a volatility adjustment mechanism that changes award outcomes based on game state. The game controller dynamically modifies total awards using volatility factors that can increase or decrease award amounts, transforming the static award structure into a dynamic one that adapts to maintain player engagement.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The patent changes the parameter of award volatility by introducing modification factors that adjust the total award based on predetermined criteria. These parameters include volatility levels, bonus thresholds, and multiplication factors that transform fixed award structures into variable ones, enabling the system to adapt award outcomes without fundamental structural changes.

Inventive Principle:
Principle #35Parameter changes

2Adaptability or versatility

If gaming systems provide only base game outcomes, then game rules remain simple, but player engagement decreases due to lack of bonus opportunities

Engineering Contradiction:
Improvegame outcome varietyVSAvoidgame controller complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent applies preliminary action by pre-determining bonus award thresholds and volatility modification rules before the game is played. The game controller is pre-configured with bonus criteria, award multiplication factors, and volatility adjustment parameters, allowing it to automatically apply these pre-planned modifications to enhance player engagement without requiring complex real-time decision-making.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent makes the game controller multi-functional by enabling it to perform both base game outcome determination and bonus award modification through a unified volatility adjustment mechanism. This single mechanism handles multiple functions including calculating base awards, applying volatility modifications, determining bonus eligibility, and adjusting final payouts, thereby increasing game outcome variety without proportionally increasing device complexity.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Adaptability or versatility

If gaming systems award fixed prizes, then payout structure is simple, but player enjoyment decreases due to lack of excitement and variability

Engineering Contradiction:
Improveaward variabilityVSAvoidaward modification mechanism
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent changes award parameters by introducing volatility factors that multiply or modify base award amounts. The system adjusts award parameters such as multiplication factors, bonus additions, and volatility levels based on predetermined rules, transforming fixed prize structures into variable ones that provide excitement and variability while using a relatively simple modification mechanism.

Inventive Principle:
Principle #35Parameter changes

Data Source

PatentUS9076309B2Gaming system and a method of gaming
Publication Date: 2015.07.07 ARISTOCRAT TECH AUSTRALIA PTY LTD
  • US9076309B2 patent drawing
  • US9076309B2 patent drawing
  • US9076309B2 patent drawing

AI summary

A method of gaming comprising: determining at least one game outcome; determining a total award from the at least one game outcome; modifying the total award based on a size of the total award to obtain a modified total award; and awarding the modified total award.