Dynamic Bingo Session System with Variable Award Pools

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Solution Overview

Problem

Traditional bingo games lack variety and dynamic award structures, with players' chances of winning largely dependent on the number of cards played and the total number of cards available, leading to a need for new and engaging game formats.

Innovation Solution

A gaming system featuring a series of sessions with increasing numbers of activated symbols, where the award is determined by the session number, award pool, and number of games played, allowing for a dynamic and changing probability of winning and award amounts.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional bingo games use a fixed number of cards and static winning patterns, then the game structure is simple and easy to understand, but the game lacks variety and player engagement decreases

Engineering Contradiction:
Improvegame varietyVSAvoidgame structure
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent implements dynamic game structures where winning patterns, card quantities, and award structures change during gameplay. Multiple winning patterns (lines, corners, full card) are available, and the system dynamically determines winners based on drawn numbers matching patterns on player cards, creating variety while maintaining manageable complexity through electronic control.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The bingo game is segmented into multiple distinct winning patterns (single line, four corners, full card) that can be independently achieved. This segmentation allows players to pursue different winning objectives within the same game, increasing variety without requiring entirely separate game modes.

Inventive Principle:
Principle #1Segmentation

2Productivity

If bingo games provide multiple winning patterns and dynamic award structures, then player engagement and excitement increase, but the game rules and structure become more complex

Engineering Contradiction:
Improveplayer engagementVSAvoidgame rules
Core Design Contradiction:
ProductivityVSEase of operation

Solution Approach 1:

The electronic bingo system automatically manages complex game rules, pattern recognition, and award determination without requiring players to manually track multiple conditions. The system self-monitors drawn numbers against player cards and automatically identifies winners, freeing players from complex rule management while maintaining engaging multiple winning patterns.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

Manual tracking of bingo patterns and winner determination is replaced with electronic systems that automatically process card patterns, match drawn numbers, and determine winners. This substitution handles rule complexity computationally while presenting a simple interface to players.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

3Productivity

If the probability of winning is fixed based on the number of cards played, then the game is fair and predictable, but the game becomes less exciting as players' chances do not change

Engineering Contradiction:
ImproveexcitementVSAvoidfairness
Core Design Contradiction:
ProductivityVSReliability

Solution Approach 1:

The system dynamically changes winning parameters during gameplay by activating different winning patterns (line, corners, full card) at different stages. As games progress without winners, the system modifies which patterns can win and adjusts award amounts, creating excitement through changing probabilities while maintaining fairness through transparent electronic control and predetermined award structures.

Inventive Principle:
Principle #35Parameter changes

Data Source

PatentUS8444471B2Gaming system and method for providing bingo wins
Publication Date: 2013.05.21 INTERNATIONAL GAME TECHNOLOGY INC
  • US8444471B2 patent drawing
  • US8444471B2 patent drawing
  • US8444471B2 patent drawing

AI summary

A gaming system includes a plurality of gaming machines and a continual game sequence including a plurality of symbols and a plurality of sessions. Each session includes a number of games. At the beginning of a game sequence, the gaming system draws all of the symbols. When the number of games of the current session has been played without a winner, the game sequence proceeds to the next session. For each session, the gaming system activates a number of the drawn symbols based on the session number. Upon player activation, a gaming machine generates a symbol subset, marking each symbol in the subset which matches the activated symbols. If the marked symbols match a predetermined pattern, the gaming system provides an award for a player, basing the award on an award pool amount and the session number. As the session number increases, the award provided to the player decreases.