Dynamic Board Game With Modular Pieces

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Solution Overview

Problem

Traditional board games have static game boards, limiting player interaction and creativity, as the design and layout remain unchanged throughout gameplay.

Innovation Solution

A dynamic board game where players create the board by connecting game pieces during each turn, using colored pieces with specific instructions and a pair of dice to determine movement and actions, allowing for varied gameplay experiences.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a static game board design is used, then the game structure is simple and easy to manufacture, but player interaction and creativity are limited

Engineering Contradiction:
Improveplayer interactionVSAvoidgame board structure
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The game board transitions from a static pre-designed layout to a dynamic structure that players actively build and modify during gameplay. Players connect game pieces to create their own board configurations, making the board adaptable and ever-changing rather than fixed and unalterable.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The game board is divided into separate, modular game pieces that can be independently manipulated and connected by players. Each piece can be detached and repositioned, allowing players to segment and reconfigure the board according to their strategies and creative visions.

Inventive Principle:
Principle #1Segmentation

2Adaptability or versatility

If a static game board is used, then the setup time is short, but the gameplay becomes habitual and unchanging

Engineering Contradiction:
Improvegameplay varietyVSAvoidsetup time
Core Design Contradiction:
Adaptability or versatilityVSLoss of time

Solution Approach 1:

Players perform board creation as part of their regular turns during gameplay rather than as a separate preliminary setup phase. The act of connecting game pieces becomes integrated into the flow of the game, eliminating dedicated setup time while maintaining board variety throughout play.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The board configuration process continues throughout the entire game as players repeatedly connect and reconfigure pieces during their turns. This continuous modification keeps gameplay fresh and engaging without requiring interruption for setup or teardown.

Inventive Principle:
Principle #20Continuity of useful action

3Adaptability or versatility

If players create the board during gameplay, then creativity and engagement are enhanced, but the device complexity increases

Engineering Contradiction:
ImprovecreativityVSAvoidgame pieces connection system
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The game pieces serve multiple functions: they act as both the playing pieces and the board structure itself. Each piece can be connected to multiple other pieces in different configurations, allowing the same set of components to create unlimited board variations without requiring specialized parts.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The distinction between game pieces and board structure is merged into a single integrated system. Players use the same physical components to both move their game pieces and construct the board layout, simplifying the overall device while enabling creative flexibility.

Inventive Principle:
Principle #5Merging (Combining)

Data Source

PatentUS20240058687A1Board Game
Publication Date: 2024.02.22 BARTEE JR ARTIS
  • US20240058687A1 patent drawing
  • US20240058687A1 patent drawing
  • US20240058687A1 patent drawing

AI summary

The present invention consists of a new way to play board games.