Dynamic Canvas Interface for Context-Aware Skill Discovery

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Solution Overview

Problem

Conventional dashboards and canvas interfaces fail to adapt and update content in real-time based on user interactions, leading to a static and unresponsive user experience. They also lack mechanisms for dynamic interaction, limiting users' ability to intelligently engage with and modify displayed information.

Innovation Solution

The system implements a computer-implemented method that identifies user and application contexts to select relevant skills for data processing and presentation within a canvas interface. It normalizes data from these skills into a desired presentation schema using identified modules, allowing for real-time updates and dynamic interaction based on user inputs.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If conventional dashboards and canvas interfaces are used, then the system structure is simple and easy to implement, but the interface cannot adapt and update content in real-time based on user interactions

Engineering Contradiction:
Improveinterface adaptabilityVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The canvas interface is transformed from a static display into a dynamic system that automatically updates content based on user interactions. The system detects user actions (such as selecting items, changing views, or modifying parameters) and dynamically regenerates the canvas content to reflect the new context, enabling real-time adaptation without requiring manual intervention or complex reconfiguration by the user.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

A feedback mechanism is implemented where user interactions with the dashboard or canvas are continuously monitored and fed back into the content generation system. This feedback loop allows the system to understand user intent and preferences, then automatically adjust the displayed content accordingly, creating a responsive and adaptive interface that evolves based on actual usage patterns.

Inventive Principle:
Principle #23Feedback

2Ease of operation

If conventional canvas interfaces are used, then the implementation is straightforward, but the interface lacks mechanisms for dynamic interaction and intelligent engagement

Engineering Contradiction:
Improveinteraction capabilityVSAvoidinteraction mechanism complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The canvas interface is designed to serve itself by automatically detecting user needs and generating appropriate content without requiring users to manually configure or search for information. The system monitors user behavior patterns and proactively updates the canvas to present relevant content, eliminating the need for complex user actions or manual intervention while maintaining ease of operation.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The system performs preliminary actions by pre-processing and organizing data based on anticipated user needs before the user actually interacts with the interface. By analyzing user profiles, historical behavior, and contextual information in advance, the system prepares relevant content and presentations that are immediately available when users interact with the canvas, reducing the complexity of real-time processing during user operations.

Inventive Principle:
Principle #10Preliminary action

3Productivity

If static information presentation is used, then the system is simple to maintain, but users cannot swiftly and efficiently access contextually relevant data

Engineering Contradiction:
Improvedata access efficiencyVSAvoiddata processing complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The data presentation on the canvas is made dynamic, automatically reorganizing and updating content based on user interactions and contextual information. When users perform actions such as selecting specific data points, changing time ranges, or filtering information, the canvas dynamically regenerates to highlight the most relevant data, enabling users to swiftly access contextually relevant information without manually searching through static displays.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system changes presentation parameters (such as data aggregation levels, visualization types, and content prioritization) based on detected user context and interaction patterns. By dynamically adjusting these parameters, the system optimizes data access efficiency for different user scenarios without requiring complex manual configuration, allowing users to efficiently access relevant data through automatic parameter optimization.

Inventive Principle:
Principle #35Parameter changes

Data Source

PatentUS20250156778A1Intelligent and personalized skill discovery
Publication Date: 2025.05.15 MICROSOFT TECHNOLOGY LICENSING LLC
  • US20250156778A1 patent drawing
  • US20250156778A1 patent drawing
  • US20250156778A1 patent drawing

AI summary

Systems and methods are provided for facilitating the discovery and presentations of skills and data processed by the skills within blocks of a canvas displayed to a user within a user interface. The systems also identify schemas and data output formats of the relevant skills, and a desired presentation schema based on the user contexts and the application contexts. The systems further identify modules for normalizing the schemas of the relevant skills to the desired presentation schema, and uses the identified modules to normalize data obtained from the relevant skills into the desired presentation schema for presentation within the blocks of the canvas.