Dynamic Character Display Timing for Flexible Video Text

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Solution Overview

Problem

Current character display methods in videos appear dull and inflexible due to direct display of character information, lacking dynamism.

Innovation Solution

A character display method that determines a display position based on a current timestamp, displays a dynamic character effect, and shows the character after a lapse of time, incorporating techniques like alternate character display and typing effects.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If character information is directly displayed when video reaches character display position, then display simplicity is maintained, but display dynamism and flexibility deteriorate

Engineering Contradiction:
Improvedisplay simplicityVSAvoiddisplay dynamism and flexibility
Core Design Contradiction:
Ease of operationVSAdaptability or versatility

Solution Approach 1:

The patent applies dynamics by making the character display process movable and adjustable rather than static. Characters are displayed with animation effects that transition over time, and the display position can be dynamically adjusted based on video content and timing. This transforms the rigid direct display method into a flexible, animated presentation that adapts to different video contexts while maintaining operational simplicity through automated control.

Inventive Principle:
Principle #15Dynamics

2Device complexity

If direct character display method is used, then implementation complexity is reduced, but visual engagement and flexibility worsen

Engineering Contradiction:
Improveimplementation complexityVSAvoidvisual engagement and flexibility
Core Design Contradiction:
Device complexityVSAdaptability or versatility

Solution Approach 1:

The patent applies preliminary action by pre-defining animation templates, character display positions, and timing parameters before video playback. The system prepares multiple character display configurations in advance, selecting and applying the appropriate pre-prepared animation effects and positioning based on the video content. This approach maintains relatively low implementation complexity while achieving high visual engagement through carefully designed preliminary setups.

Inventive Principle:
Principle #10Preliminary action

3Stability of the object's composition

If character display position is fixed, then display stability is improved, but display flexibility and adaptability worsen

Engineering Contradiction:
Improvedisplay stabilityVSAvoiddisplay flexibility
Core Design Contradiction:
Stability of the object's compositionVSAdaptability or versatility

Solution Approach 1:

The patent applies local quality by allowing different parts of the display to have different characteristics. While maintaining an overall stable display framework, the system enables local adjustments to character positions, animation effects, and timing for different segments of the video. This allows the display to be stable in its structural framework while being flexible and adaptive in its local presentations, accommodating various video content requirements.

Inventive Principle:
Principle #3Local quality

Data Source

PatentUS12579708B2Character display method and apparatus, electronic device, and computer-readable storage medium
Publication Date: 2026.03.17 DOUYIN VISION CO LTD
  • US12579708B2 patent drawing
  • US12579708B2 patent drawing
  • US12579708B2 patent drawing

AI summary

Provided are a character display method and apparatus, an electronic device, and a computer-readable storage medium. The character display method includes: obtaining a to-be-displayed character; determining a display position of the to-be-displayed character in a screen based on a current timestamp; displaying a dynamic character effect at the display position; and displaying the to-be-displayed character at the display position after a first time has lapsed. In the embodiments of the present disclosure, the display position of the to-be-displayed character is determined based on the timestamp and the dynamic character effect is displayed before displaying the to-be-displayed character. Thus, the character can be displayed in a more dynamical and flexible manner.