Dynamic Character Evolution Flow Display for Game Systems

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Solution Overview

Problem

Existing game systems do not provide a clear guideline for users to progress and complete pictorial books, making it difficult for users to understand character development and evolution.

Innovation Solution

A game system that includes a game apparatus and an information communication terminal, which displays an evolution flow of characters that can evolve through multiple stages, with type information defining the character's type and evolution state, allowing the terminal to change the display from an unidentifiable to an identifiable state, enabling users to track character development.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of information

If the evolution flow displays all character details from the initial state, then users can identify all characters, but the complexity of the display increases and the initial mystery of character development is lost

Engineering Contradiction:
Improvecharacter identification informationVSAvoiddisplay complexity
Core Design Contradiction:
Loss of informationVSDevice complexity

Solution Approach 1:

The display dynamically transitions from an unidentifiable state to an identifiable state as characters evolve. Initially, characters are shown as silhouettes or generic forms, and as they progress through evolution stages, more detailed information is revealed. This dynamic disclosure resolves the contradiction by adapting the information display to the user's progression state.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system prepares the evolution flow structure in advance with all character nodes defined, but controls the visibility and detail level based on user progress. The framework is established beforehand, and information is progressively disclosed as users complete evolution milestones, balancing initial simplicity with eventual completeness.

Inventive Principle:
Principle #10Preliminary action

2Loss of information

If the evolution flow shows all character types and stages clearly from the beginning, then users can understand the complete development path, but the challenge and engagement of discovery is reduced

Engineering Contradiction:
Improveevolution path informationVSAvoiduser engagement
Core Design Contradiction:
Loss of informationVSEase of operation

Solution Approach 1:

The evolution flow information is dynamically adjusted based on user progress. The system transitions from showing limited information (creating curiosity and engagement) to showing complete information (providing guidance and satisfaction). This dynamic information management maintains both engagement and usability throughout the user journey.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system provides feedback about character evolution progress by gradually revealing information as users achieve milestones. This feedback mechanism maintains user engagement by showing progress and unlocking new information, while ultimately providing the complete evolution path for user understanding and planning.

Inventive Principle:
Principle #23Feedback

3Measurement precision

If the system provides detailed tracking of each character evolution stage, then users can understand development progress, but the information management complexity increases

Engineering Contradiction:
Improvecharacter development tracking precisionVSAvoidinformation management complexity
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The evolution flow is segmented into discrete stages with clear transition points. Each evolution stage is defined as a separate node in the flow, making it easier to manage and track progress through distinct milestones rather than continuous monitoring. This segmentation reduces information management complexity while maintaining precise tracking.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system dynamically manages information disclosure based on user progress through evolution stages. Information is revealed progressively as users complete each stage, reducing the immediate information management burden while maintaining precise tracking capability. The system adapts its information output to match user progression.

Inventive Principle:
Principle #15Dynamics

Data Source

PatentUS12102927B2Game system, information communication terminal, and program
Publication Date: 2024.10.01 BANDAI CO LTD
  • US12102927B2 patent drawing
  • US12102927B2 patent drawing
  • US12102927B2 patent drawing

AI summary

A game system includes a game apparatus providing gameplay concerning development of characters evolving through multiple evolution stages and an information communication terminal with the game apparatus, which causes a display unit to display an evolution flow indicating a group of characters. Type information uniquely identifying the type and the evolution state of each character is defined. The evolution flow is displayed in an aspect in which at least part of the characters is unidentifiable in an initial state and is configured so that the number of kinds of the characters in each evolution stage is identifiable. The information communication terminal includes a first acquisition unit acquiring the type information and a display control unit that changes the evolution flow including the character having the acquired type information from an unidentifiable aspect to an identifiable aspect to cause the display unit to display the evolution flow.