Dynamic Content Delivery Rate Optimization via Interaction Feedback

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Solution Overview

Problem

Conventional online systems fail to maximize the value provided to content providers by not considering various factors affecting user interactions when distributing content items, leading to suboptimal delivery rates.

Innovation Solution

The online system receives content items with associated weights and monitors user interactions, determining delivery rates based on these weights and interaction rates to prioritize high-value content items, optimizing their distribution and maximizing value for content providers.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Productivity

If content items are distributed at a fixed rate without considering item value, then the distribution process is simple, but the value provided to content providers is not maximized

Engineering Contradiction:
Improvevalue provided to content providersVSAvoiddistribution system complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The system changes the distribution rate parameter from a fixed value to a dynamic value that varies based on item value weights and user interaction rates. The delivery rate is calculated as a function of these parameters, allowing the system to optimize value while adapting to different content items and user behaviors.

Inventive Principle:
Principle #35Parameter changes

Solution Approach 2:

The system implements feedback by monitoring user interactions with content items and using this information to adjust delivery rates. The monitored interaction rate becomes an input for determining the optimal delivery rate, creating a closed-loop system that continuously optimizes based on actual user behavior.

Inventive Principle:
Principle #23Feedback

2Productivity

If content items are distributed without weighing by item value, then the distribution process is straightforward, but high-value content items receive insufficient attention

Engineering Contradiction:
Improvedelivery rate of high-value content itemsVSAvoidcontent distribution simplicity
Core Design Contradiction:
ProductivityVSEase of operation

Solution Approach 1:

The system applies local quality by assigning different delivery rates to different content items based on their specific characteristics (value weight and interaction rate). Instead of uniform treatment, each content item receives customized delivery parameters that reflect its individual value and performance characteristics.

Inventive Principle:
Principle #3Local quality

3Productivity

If the system does not monitor user interaction rates, then the system is simpler to operate, but it cannot optimize delivery rates based on actual user behavior

Engineering Contradiction:
Improvevalue optimizationVSAvoidmonitoring and analysis complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The system monitors user interaction rates and uses this feedback to optimize delivery rates. The monitored data provides real-time information about user behavior that feeds back into the delivery rate calculation, enabling continuous optimization based on actual user responses to content items.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS10362129B2Optimizing value of content items delivered for a content provider
Publication Date: 2019.07.23 META PLATFORMS INC
  • US10362129B2 patent drawing
  • US10362129B2 patent drawing
  • US10362129B2 patent drawing

AI summary

An online system receives content items from content providers and delivers the content items to client devices of users. The online system receives a weight associated with an item described in the content item. The online system determines a rate at which a content item is delivered to users based on the received weight associated with the item and a rate at which users interact with the content item. The online system delivers the content item to users at the rate determined based on the received weight and the rate at which users interact with the content item. The online system may periodically adjust the rate of delivery of the content item based on the rate at which users interact with the content item.