Dynamic Content Generation for E-Commerce Navigation

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Solution Overview

Problem

Users navigating electronic commerce systems often miss relevant items due to inadequate navigation through network pages, leading to dead-ends and inefficient shopping experiences.

Innovation Solution

The system dynamically generates and organizes content based on user context and selected strategies, presenting items in aisles that are ranked and arranged according to user interest, using a content selection engine to tailor the shopping experience by analyzing factors like purchase history, browsing behavior, and item availability.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of information

If users manually navigate through network pages to find items, then they can access item information, but they may miss relevant items and reach dead-ends

Engineering Contradiction:
Improverelevant itemsVSAvoidnavigation
Core Design Contradiction:
Loss of informationVSEase of operation

Solution Approach 1:

The system performs preliminary actions by proactively identifying and presenting relevant items to users before they manually search for them. The content selection engine analyzes user context and pre-selects items that match user interests, presenting them through recommended content sections, thereby preventing users from missing relevant items during manual navigation.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The content selection engine acts as an intermediary between the user and the item database. It mediates the information flow by analyzing user context, selecting relevant items, and presenting them through recommended content sections, thereby eliminating the need for users to manually navigate through all pages to find relevant items.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Loss of information

If the system presents all available items to users, then users can find relevant items, but navigation becomes inefficient and users reach dead-ends

Engineering Contradiction:
Improverelevant itemsVSAvoidnavigation time
Core Design Contradiction:
Loss of informationVSLoss of time

Solution Approach 1:

The system extracts only the relevant items from the entire item database based on user context analysis. The content selection engine filters out irrelevant items and presents only those that match user interests through recommended content sections, thereby preventing users from wasting time navigating through irrelevant content and reaching dead-ends.

Inventive Principle:
Principle #2Taking out (Extraction)

Solution Approach 2:

The system applies local quality by tailoring the content presentation to each user's specific context and interests. Different users receive different recommended content sections with items that are locally optimized for their individual preferences, rather than presenting the same universal catalog to all users, thereby reducing navigation time and eliminating dead-ends.

Inventive Principle:
Principle #3Local quality

3Ease of manufacture

If the system provides static content organization, then implementation is simple, but user experience lacks personalization and relevance

Engineering Contradiction:
Improvecontent organizationVSAvoiduser experience
Core Design Contradiction:
Ease of manufactureVSAdaptability or versatility

Solution Approach 1:

The system transitions from static to dynamic content organization. The content selection engine continuously analyzes user context (browsing history, purchase history, preferences) and dynamically generates recommended content sections that adapt to each user's current needs and interests, thereby providing personalized user experiences while maintaining implementation feasibility through automated selection processes.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system changes the parameters of content organization from fixed and universal to variable and user-specific. By adjusting content selection parameters based on user context (such as browsing history, purchase history, and stated preferences), the system generates personalized recommended content sections for each user, thereby enhancing adaptability and versatility of the user experience.

Inventive Principle:
Principle #35Parameter changes

Data Source

PatentUS11422675B1Multi-level strategy-based dynamic content generation
Publication Date: 2022.08.23 AMAZON TECH INC
  • US11422675B1 patent drawing
  • US11422675B1 patent drawing
  • US11422675B1 patent drawing

AI summary

Disclosed are various embodiments for providing a unique user experience for a user account interacting with an electronic commerce site by dynamically generating content that is organized and presented according to various strategies (e.g., past purchases, trending items, advertisements, etc.) and/or a user context for a given shopping experience. For example, a user associated with a user account can be presented one or more grouping of items (e.g., products, goods, services, digital content, etc.) that are ranked and presented to the user according to the various strategies and the user context such that the user is presented with content that is most relevant and determined to be of interest to the particular user.