Dynamic Data Density Display for Adaptive Information Overload

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Graphical user interfaces (GUIs) often overwhelm users with excessive and irrelevant information, leading to decreased productivity due to the need to sift through numerous details to find specific information, particularly when dealing with objects having multiple associated metadata.

Innovation Solution

A dynamic data density display system that adjusts the level of detail based on user interactions, using a prioritization model that learns from user behavior to customize the display of objects and metadata, allowing users to personalize the amount and type of information shown, thereby enhancing user productivity.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of information

If a graphical user interface displays detailed information about objects with multiple metadata fields, then users can access comprehensive data, but users experience information overload and decreased productivity

Engineering Contradiction:
Improveinformation completenessVSAvoiduser productivity
Core Design Contradiction:
Loss of informationVSProductivity

Solution Approach 1:

The system dynamically adjusts the level of detail displayed for objects based on user interactions and preferences. The prioritization model continuously learns from user behavior patterns to adapt the information density, transitioning between high-detail and low-detail display states to optimize both information completeness and user productivity

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system changes the parameter of information density by adjusting which metadata fields are displayed and at what detail level. Based on user selections and interaction patterns, the system modifies the display parameters to show only relevant information, transforming the static information display into an adaptive parameter adjustment process

Inventive Principle:
Principle #35Parameter changes

2Loss of information

If a graphical user interface displays all metadata fields for objects, then users have access to complete information, but users must sift through excessive irrelevant details

Engineering Contradiction:
Improvemetadata completenessVSAvoidtime to find information
Core Design Contradiction:
Loss of informationVSLoss of time

Solution Approach 1:

The system extracts and removes irrelevant metadata fields from the display based on user preferences and interaction patterns. By identifying which fields are actually relevant to each user, the system extracts only those fields for display, eliminating the need for users to sift through excessive irrelevant details while maintaining access to complete information when needed

Inventive Principle:
Principle #2Taking out (Extraction)

Solution Approach 2:

The system implements feedback loops where user selections and interactions with the interface provide continuous feedback to the prioritization model. This feedback mechanism enables the system to learn what information is actually useful to users and adjust the display accordingly, reducing the time needed to find relevant information while maintaining metadata completeness

Inventive Principle:
Principle #23Feedback

3Ease of manufacture

If a graphical user interface uses a fixed display layout, then the interface is simple to implement, but the interface cannot adapt to individual user preferences

Engineering Contradiction:
Improveinterface implementation simplicityVSAvoiduser preference adaptation
Core Design Contradiction:
Ease of manufactureVSAdaptability or versatility

Solution Approach 1:

The system performs preliminary action by pre-configuring a prioritization model that automatically adapts to user preferences based on observed interaction patterns. Rather than requiring complex manual configuration, the system preliminarily establishes adaptive mechanisms that learn from user behavior, maintaining implementation simplicity while achieving high adaptability to individual user preferences

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS11481088B2Dynamic data density display
Publication Date: 2022.10.25 INTERNATIONAL BUSINESS MACHINE CORPORATION
  • US11481088B2 patent drawing
  • US11481088B2 patent drawing
  • US11481088B2 patent drawing

AI summary

An approach is provided in which the approach displays, on a user interface during a first user session, a set of objects with a first level of detail based on a prioritization model. The approach adjusts the prioritization model based on a set of user selections to the set of objects captured during the first user session that indicates a second level of detail of at least one object in the set of objects. The approach displays the set of objects to the user on the user interface during a second user session based on the adjusted prioritization model.