Dynamic Dependency Scoreboard for Overlapping GPU Thread Groups

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Current graphics data processing systems face inefficiencies in managing dependencies between overlapping thread groups, particularly in graphics processing units (GPUs) with single instruction, multiple thread (SIMT) architectures, which can lead to suboptimal performance in parallel processing.

Innovation Solution

A dynamic dependency scoreboard is implemented to track and manage dependencies between overlapping thread groups, allowing for efficient scheduling and execution of graphics operations in GPUs.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional fixed-function computational units are used for graphics data processing, then processing operations are simplified and reliable, but processing versatility and performance are limited

Engineering Contradiction:
Improveprocessing versatilityVSAvoidcomputational unit complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent implements a dynamic dependency scoreboard that adapts its tracking and scheduling behavior based on the specific execution context and thread group dependencies. The scoreboard dynamically updates dependency states and adjusts scheduling decisions in real-time, allowing the system to handle diverse graphics operations efficiently without requiring static, overly complex hardware for every possible operation type.

Inventive Principle:
Principle #15Dynamics

2Productivity

If pipelining and parallel processing techniques are implemented to increase throughput, then processing speed improves, but managing dependencies between overlapping thread groups becomes more complex

Engineering Contradiction:
Improveprocessing throughputVSAvoiddependency management complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The dependency scoreboard is segmented into multiple independent slots, each tracking dependencies for specific thread groups or execution stages. This segmentation allows the system to manage dependencies for multiple overlapping thread groups in parallel without creating a monolithic complex dependency management structure. Each slot independently tracks and resolves dependencies, simplifying the overall management complexity while maintaining high throughput.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The dependency scoreboard acts as an intermediary mechanism between the parallel processing units and the instruction dispatch system. It mediates dependency resolution by tracking completion states and coordinating the release of dependencies, enabling efficient parallel execution without requiring complex direct communication between all processing components.

Inventive Principle:
Principle #24Intermediary (Mediator)

3Productivity

If more thread groups are executed in parallel to maximize SIMT architecture efficiency, then processing performance increases, but dependency conflicts and execution stalls increase

Engineering Contradiction:
Improveparallel processing performanceVSAvoidexecution stall time
Core Design Contradiction:
ProductivityVSLoss of time

Solution Approach 1:

The dependency scoreboard implements continuous feedback by monitoring the completion status of each thread group and dynamically updating dependency states. This feedback mechanism allows the scheduling system to make informed decisions about which thread groups can proceed next, minimizing execution stalls by quickly identifying and resolving dependency conflicts as they arise during parallel execution.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The scoreboard pre-allocates dependency tracking slots and prepares dependency tracking structures before thread groups are fully executed. This preliminary setup enables the system to quickly manage dependencies when multiple thread groups are launched in parallel, reducing the overhead and stall time that would otherwise occur during dynamic dependency management.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS12354180B2Dynamic dependency scoreboard for overlapping pixels of primitives
Publication Date: 2025.07.08 INTEL CORP
  • US12354180B2 patent drawing
  • US12354180B2 patent drawing
  • US12354180B2 patent drawing

AI summary

Methods, systems and apparatuses may provide for technology that identifies that a first thread group of a pixel location is associated with a first shading rate, identifies that a second thread group of the pixel location is associated with a second shading rate, wherein the first shading rate is different from the second shading rate. The technology marks a dependency of the first thread group on the second thread group.