Dynamic Depth Component Adjustment for 6DoF Video

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Solution Overview

Problem

Current 6-DoF VR video shooting systems require a large number of cameras, leading to significant computational resources needed for generating depth data, which can be inefficient and impractical for dynamic scenes.

Innovation Solution

A method is proposed that dynamically adjusts the number of depth components by analyzing the completeness of the first set of depth components, allowing for a reduction in the number of depth components in subsequent sets, thereby optimizing computational resources.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If a large number of cameras are used to capture 6-DoF video of dynamic scenes, then depth data completeness is improved, but computational resource requirements increase

Engineering Contradiction:
Improvedepth data completenessVSAvoidcomputational resource requirements
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The system dynamically adjusts the number of depth components based on scene analysis. The processor analyzes the first set of depth components to determine completeness, then selectively reduces the number of depth components in subsequent sets when completeness is sufficient, creating a dynamic adaptation to scene requirements rather than using a fixed large number of cameras throughout

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The patent changes the parameter of depth component count based on scene analysis results. When the first set of depth components is determined to be complete, the system reduces the number of depth components in the second set, optimizing computational resources while maintaining depth data quality when sufficient

Inventive Principle:
Principle #35Parameter changes

2Measurement precision

If all cameras continuously capture images for depth generation, then depth data accuracy is maintained, but data transmission volume increases

Engineering Contradiction:
Improvedepth data accuracyVSAvoiddata transmission volume
Core Design Contradiction:
Measurement precisionVSQuantity of substance

Solution Approach 1:

The system discards redundant depth components when the scene is determined to be sufficiently captured by existing components. The processor analyzes depth component completeness and selectively reduces the number of depth components in subsequent sets, discarding unnecessary data while preserving essential depth information for accurate rendering

Inventive Principle:
Principle #34Discarding and recovering

Data Source

PatentUS20250131581A1Generating complete depth data for 6-dof video
Publication Date: 2025.04.24 KONINKLIJKE PHILIPS NV
  • US20250131581A1 patent drawing
  • US20250131581A1 patent drawing
  • US20250131581A1 patent drawing

AI summary

A method for generating depth data for a six degree of freedom, 6DoF, video of a scene. The method comprises obtaining a first set of images of the scene, generating a first set of depth components based on the first set of images and analyzing the first set of depth components to determine completeness of the depth components. A second set of images of the scene are further obtained and a second set of depth components are generated based on the second set of images, wherein, if the analysis determines the first set of depth components to be overcomplete, the number of depth components in the second set is selected to be smaller than the number of depth components in the first set.