Dynamic Fluid Display on Mobile Interfaces
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Solution Overview
Problem
Existing interaction methods on mobile terminals are neither diversified nor interesting, failing to enhance user experience in game and video shooting applications.
Innovation Solution
A dynamic fluid display method that detects target objects on a user interface, obtains attribute information, determines changes in fluid parameters at associated texture pixels, and displays dynamic fluid effects based on these changes, using a GPU to simulate fluid behavior in response to user interactions.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If traditional interaction methods are used on mobile terminals, then the system is simple and easy to implement, but the user experience is not diversified or interesting
Solution Approach 1:
The patent uses GPU to simulate fluid behavior by copying and rendering visual effects rather than implementing complex physical fluid dynamics. The fluid simulation is achieved through copying pixel data and applying transformation rules, creating realistic fluid effects without the computational complexity of true physics simulation.
Solution Approach 2:
The patent changes visual parameters of the fluid (color, speed, flow direction) based on detected target object attributes. By modifying these display parameters dynamically, the system creates diverse and interesting interaction effects without requiring complex system architecture changes.
2Adaptability or versatility
If fluid parameters are updated in real-time based on target object attributes, then user engagement is enhanced, but computational resources increase
Solution Approach 1:
The patent replaces complex computational fluid dynamics calculations with GPU-based visual rendering. Instead of solving differential equations for fluid flow, the system uses graphical processing to simulate fluid behavior, significantly reducing computational energy requirements while maintaining visual realism.
Solution Approach 2:
The patent updates fluid parameters only in regions affected by target objects rather than recalculating the entire fluid field. This partial action approach reduces the computational burden while still providing dynamic and engaging interaction effects in the relevant areas.
Data Source
AI summary
Provided are a dynamic fluid display method and apparatus, an electronic device, and a readable medium. The method includes: detecting a target object on a user display interface; obtaining attribute information of the target object; determining, on the user display interface based on the attribute information of the target object, a change of a parameter of a fluid at each target texture pixel associated with the target object; and displaying a dynamic fluid on the user display interface based on the change of the parameter of the fluid.


