Dynamic Function Allocation for Gaming Reels

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Solution Overview

Problem

Current gaming systems lack the ability to dynamically allocate functions to reels during gameplay, limiting player engagement and win probability, as they rely on fixed symbol combinations and lack adaptive game modes.

Innovation Solution

A gaming system that includes a symbol selector, a reel selector, and a function allocator, which randomly selects and allocates functions to reels, enhancing gameplay by introducing wild, scatter, multiplier, and jackpot functions, and allowing for multilevel games with dynamic function allocation.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If fixed symbol combinations are used in gaming systems, then the system structure is simple, but player engagement and win probability are limited

Engineering Contradiction:
Improvegameplay variabilityVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent implements dynamic function allocation where reels can be assigned different functions (wild, scatter, multiplier, jackpot, feature commencement) during gameplay. The function allocator dynamically selects and assigns functions to reels based on game state, transforming the static reel system into a dynamic one that adapts during play, thereby increasing gameplay variability without requiring physical changes to the reel structure

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system changes the functional parameters of reels during gameplay rather than altering physical properties. By modifying the function parameter (wild, scatter, multiplier, etc.) assigned to each reel dynamically, the system achieves gameplay variability while maintaining the same physical reel structure, thus avoiding increased device complexity

Inventive Principle:
Principle #35Parameter changes

2Productivity

If dynamic function allocation is implemented, then player engagement and win probability increase, but system complexity increases

Engineering Contradiction:
Improvewin probabilityVSAvoidsystem complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The patent makes the reel system multi-functional by enabling each reel to perform multiple functions (wild, scatter, multiplier, jackpot, feature commencement) rather than being dedicated to a single function. This universality allows the same physical reel structure to support varied gameplay mechanics, increasing win probability and player engagement without proportionally increasing device complexity

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The function allocator acts as an intermediary component that manages the complexity of dynamic function allocation. It serves as a mediator between the reel system and the game logic, handling the assignment of functions to reels based on game state, thereby isolating the complexity management from the core reel mechanics and maintaining system organization

Inventive Principle:
Principle #24Intermediary (Mediator)

3Adaptability or versatility

If multilevel games with dynamic function allocation are implemented, then gameplay variety increases, but device complexity increases

Engineering Contradiction:
Improvegame mode flexibilityVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent implements multilevel games where the function allocation dynamically changes across different game levels. The system transitions between normal game mode and special game mode, with functions being allocated or retained based on the current level, creating gameplay variety through dynamic state changes rather than static structural modifications

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The patent employs a nested structure where normal game mode is contained within the broader gaming system, and special game mode is nested within normal game mode. Functions allocated during special game mode can be retained when returning to normal mode, creating layered gameplay experiences where simpler modes are embedded within more complex ones, managing overall system complexity through hierarchical organization

Inventive Principle:
Principle #7Nested doll (Nesting)

Data Source

PatentUS11341803B2Gaming system and a method of gaming
Publication Date: 2022.05.24 ARISTOCRAT TECH AUSTRALIA PTY LTD
  • US11341803B2 patent drawing
  • US11341803B2 patent drawing
  • US11341803B2 patent drawing

AI summary

A gaming system is disclosed which comprises a plurality of reels, each reel comprising a plurality of symbols from a set of symbols, a symbol selector arranged to select a plurality of symbols from each reel for display, a reel selector arranged to select at least one reel, a function allocator arranged to allocate a function to at least one selected reel such that each displayed symbol on said at least one selected reel acquires the function, and a game outcome generator arranged to determine a game outcome based on the displayed symbols and on the function allocated to said at least one selected reel. A corresponding method of gaming is also disclosed.