Dynamic Game Floor Illumination via Player Tracking

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Conventional illumination systems for sporting events are inadequate in accurately defining boundary lines and rendering logos or advertisements on court floors, being time-consuming and costly to change, and lacking precision.

Innovation Solution

A multi-layer floor system with embedded illumination elements, a player tracking subsystem, and a control subsystem that dynamically adjusts lighting based on player locations and event status, allowing for real-time control of game parameters and interactive elements.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Illumination intensity

If conventional illumination sources are used to highlight floor areas, then attention can be drawn to particular players or markings, but the boundary lines and logos cannot be accurately defined or precisely rendered

Engineering Contradiction:
Improvebrightness of highlighted areasVSAvoidprecision of boundary lines and logos
Core Design Contradiction:
Illumination intensityVSManufacturing precision

Solution Approach 1:

The illumination system is segmented into multiple independent LED modules distributed across the court surface, allowing individual control of each module to precisely define boundary lines and logos while maintaining overall illumination intensity

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

Different regions of the court receive differentiated illumination characteristics - boundary lines and logos receive precise, high-contrast illumination from nearby LED modules, while general playing areas receive broader illumination, achieving both precision and visibility simultaneously

Inventive Principle:
Principle #3Local quality

2Illumination intensity

If electronic display screens are used below transparent covering layers for floor illumination, then light can be emitted through the game floor, but the cost increases and brightness and clarity are limited

Engineering Contradiction:
Improvebrightness of game floorVSAvoidcost and complexity of display screens
Core Design Contradiction:
Illumination intensityVSDevice complexity

Solution Approach 1:

The illumination function is extracted from complex electronic display screens and implemented using simpler, more cost-effective LED modules positioned directly beneath or within the court surface, eliminating the need for transparent covering layers while maintaining brightness and clarity

Inventive Principle:
Principle #2Taking out (Extraction)

Solution Approach 2:

Standard LED modules replace expensive electronic display screens, providing sufficient illumination intensity at lower cost with simpler installation and maintenance requirements

Inventive Principle:
Principle #27Cheap short-living objects (Disposable)

3Adaptability or versatility

If lines and designs are painted on wood courts to display markings, then court boundaries and team logos can be displayed, but changing them is time-consuming and expensive

Engineering Contradiction:
Improveability to change court markingsVSAvoidtime to change painted lines
Core Design Contradiction:
Adaptability or versatilityVSLoss of time

Solution Approach 1:

The court markings transition from static painted lines to dynamic LED-controlled visual displays, allowing instant changes in boundary lines, team logos, and court configurations through software control without physical repainting

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The mechanical process of painting and repainting court markings is replaced with an electronic control system that renders markings through illuminated LED modules, enabling rapid reconfiguration of court appearance through digital commands

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

4Adaptability or versatility

If multiple court sizes and types are painted on the same floor, then various court configurations are available, but the result is confusing to fans and players

Engineering Contradiction:
Improvenumber of court configurationsVSAvoidclarity of court boundaries
Core Design Contradiction:
Adaptability or versatilityVSLoss of information

Solution Approach 1:

The illumination system activates specific court boundary patterns periodically or on-demand based on the scheduled event type, clearly defining only the relevant court boundaries for each sport while leaving other markings dimmed or inactive, preventing confusion

Inventive Principle:
Principle #19Periodic action

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

Enhances the dynamic control of game environments, improves player tracking, and provides precise and engaging visual feedback to spectators, facilitating real-time wagering and enhancing the overall sporting experience.

Implementation Method 1

The multi-layer structure includes an arrangement of illumination elements configured to controllably emit light

Methodology Applied
Scientific EffectLight emission from illumination elements: Light Emitting Diode

Data Source

PatentUS20250022340A1Dynamic control of game floor light emission and game environment during live sporting event
Publication Date: 2025.01.16 PROJECT FANCHISE TECH LLC
  • US20250022340A1 patent drawing
  • US20250022340A1 patent drawing
  • US20250022340A1 patent drawing

AI summary

A system has a multi-layer structure having a playing surface upon which players participate in a sporting event. The multi-layer structure includes an arrangement of illumination elements configured to controllably emit light. The arrangement of illumination elements is separated by a gap from a substantially transparent layer supporting the playing surface. A player tracking subsystem includes sensors configured to provide detection signals useable to track locations of one or more of the players relative to the playing surface. A control subsystem is configured to control operation of the arrangement of illumination elements responsive to the locations of the one or more of the players and to gain status information relating to the sporting event.