Dynamic Game Indicia Depletion and Restoration for Wagering Suspense

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Solution Overview

Problem

Traditional casino games often lack suspense due to their static nature, with players using the same base set of symbols, leading to a desire for bonus payouts that increase with additional play.

Innovation Solution

A method for conducting multiple sequential or simultaneous game hands using a finite set of game indicia, where indicia are cumulatively excluded from subsequent hands until a restoration event, allowing for dynamic gameplay and varying payout probabilities.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If traditional casino games use a static base set of symbols, then the game structure is simple and easy to operate, but the gameplay lacks suspense and excitement

Engineering Contradiction:
Improvegame operation simplicityVSAvoidgameplay suspense and excitement
Core Design Contradiction:
Ease of operationVSAdaptability or versatility

Solution Approach 1:

The patent applies the dynamics principle by transitioning from a static base set of symbols to a dynamic system where the set of available indicia changes with each hand. The system dynamically depletes indicia after each hand and restores them at predetermined intervals, creating varying payout probabilities and enhancing gameplay suspense while maintaining operational simplicity through automated management.

Inventive Principle:
Principle #15Dynamics

2Reliability

If indicia are restored after each hand, then the game remains simple and predictable, but the likelihood of bonus payouts decreases

Engineering Contradiction:
Improvepayout predictabilityVSAvoidbonus payout likelihood
Core Design Contradiction:
ReliabilityVSProductivity

Solution Approach 1:

The patent implements periodic action by restoring the base set of indicia at predetermined intervals rather than after each hand. This creates cycles of depletion and restoration, generating periods of high bonus payout likelihood when indicia are depleted followed by restoration, thereby balancing predictability with enhanced bonus opportunities.

Inventive Principle:
Principle #19Periodic action

3Productivity

If multiple hands are played simultaneously, then the game productivity increases, but the complexity of managing indicia depletion increases

Engineering Contradiction:
Improvehands per unit timeVSAvoidindicia management complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The patent applies self-service by implementing automated indicia depletion and restoration mechanisms that operate without manual intervention. The system automatically tracks and manages indicia across multiple simultaneous hands, reducing operational complexity while maintaining high productivity through concurrent hand processing.

Inventive Principle:
Principle #25Self-service

Data Source

PatentUS8147307B2Display in change game series
Publication Date: 2012.04.03 CFPH LLC
  • US8147307B2 patent drawing
  • US8147307B2 patent drawing
  • US8147307B2 patent drawing

AI summary

Embodiments related to conducting a wagering game according to the rules of a base game includes defining a finite set of game indicia. In some embodiments the player plays multiple sequential game hand by placing a wager, receiving game indicia from the finite set cumulatively excluding any game indicia previously dealt, playing the game hand to completion, collecting the game indicia from the player and excluding the dealt game indicia from further play, and displaying at least the excluded game indicia or any winning combinations precluded by the excluded game indicia. In some embodiments the game hands continue in sequence until a restoration event, which may include a manually triggered restoration or an automatic restoration event, that restores the excluded game indicia. Other embodiments are also described.