Dynamic Game Media Selection System for User Engagement
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Solution Overview
Problem
Conventional games that allow selection from multiple media types become monotonous for users, leading to a decrease in their desire to continue playing.
Innovation Solution
A program and game system that displays and allows users to select from multiple game media, with the option to change the displayed media each time a processing request is made, enhancing user engagement by varying the available options.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If the game system automatically selects game media from multiple types, then the game operation is simple, but the game becomes monotonous and user engagement decreases
Solution Approach 1:
The patent applies dynamics by making the game media selection change over time. The game media displayed in the first region is dynamically updated each time lottery processing is executed, transforming the static selection into a dynamic process that maintains user engagement while keeping the operation simple.
2Stability of the object's composition
If the game media selection is fixed, then the game structure is stable, but user motivation to continue playing decreases
Solution Approach 1:
The patent implements periodic action by updating the game media in the first region at regular intervals - specifically, each time lottery processing is executed. This periodic change maintains the stable game structure while continuously refreshing user motivation to play.
3Adaptability or versatility
If multiple game media are displayed simultaneously, then user choice increases, but the interface complexity increases
Solution Approach 1:
The patent applies segmentation by dividing the game interface into distinct regions - a first region for displaying selectable game media and a second region for displaying lottery result information. This segmentation organizes multiple game media in a structured manner that increases variety while maintaining interface clarity.
Data Source
AI summary
A program executes a step that displays one or more first game media in a first region on a screen, a receiving step that receives a request for a first processing that determines selected game media from among a plurality of game media including at least the first game media displayed in the first region, a step that displays the selected game media determined by the first processing, and a change step that changes at least a portion of the first game media out of the one or more first game media displayed in the first region to other first game media, each time the first processing is executed.


