Dynamic Game Outcome Replay System with Payout Maintenance
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Solution Overview
Problem
There is a need to enhance the level of excitement and entertainment for players of gaming machines by providing new features that utilize a memory device to regenerate, redisplay, and award players with outcomes of previous game plays, while also increasing the potential for more lucrative winnings over time.
Innovation Solution
A gaming system that dynamically maintains a set of previously generated game outcomes by replacing less lucrative outcomes with more lucrative ones, allowing for the regeneration of game outcomes and periodically expiring stored outcomes to maintain an average expected payout of the maximum available award value, thereby increasing player enjoyment and excitement.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Reliability
If the gaming system stores a fixed set of previously generated game outcomes, then the system can provide replay functionality, but the average expected payout decreases over time as less lucrative outcomes remain in the stored set
Solution Approach 1:
The system dynamically changes the composition of the stored game outcomes by replacing less lucrative outcomes with more lucrative ones over time. This parameter change ensures that the stored set evolves to contain higher-value outcomes, thereby increasing the average expected payout while maintaining the replay functionality.
Solution Approach 2:
The stored set of game outcomes is made dynamic rather than static. The system continuously updates the stored outcomes by removing older, less lucrative results and adding newer, more lucrative ones. This dynamic approach allows the system to adapt and improve the expected payout over time while preserving the ability to provide replays.
2Loss of energy
If the gaming system replaces less lucrative outcomes with more lucrative ones, then the average expected payout increases, but the system complexity increases due to dynamic maintenance requirements
Solution Approach 1:
The system performs self-service by automatically managing the replacement of game outcomes without requiring external intervention. The controller monitors the stored outcomes and autonomously replaces less lucrative ones with more lucrative ones, simplifying the overall system architecture while achieving dynamic maintenance.
Solution Approach 2:
The system uses feedback from the generated game outcomes to determine which outcomes to replace. By evaluating the lucrativeness of outcomes and using this information to guide replacement decisions, the system achieves dynamic maintenance with minimal complexity, as the feedback mechanism provides clear guidance for updates.
3Loss of energy
If the gaming system expires stored outcomes periodically, then the average expected payout is maintained at maximum level, but the duration of stored outcomes decreases
Solution Approach 1:
The system implements periodic expiration of stored outcomes, where outcomes are removed from the stored set at regular intervals or after a certain number of replays. This periodic action ensures that the stored set continuously refreshes with new, lucrative outcomes, maintaining the average expected payout at maximum levels while managing the duration of stored outcomes.
Data Source
AI summary
Gaming systems, gaming devices, and methods for dynamically maintaining a set of previously generated game outcomes and providing a replay of one or more of the previously generated game outcomes.


