Dynamic Game Content Generation via Search Engine Queries

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Solution Overview

Problem

Existing online question and answer games suffer from stale content and limited topical availability, as questions and answers are manually composed and require frequent updates.

Innovation Solution

A method and system that dynamically generates games using a search engine, where keywords from users are used to retrieve relevant search results, which are then utilized to create interactive game content such as fill-in-the-blanks, true/false questions, and rearranging tasks, with features like difficulty level adjustment, scoring, and user history-based question selection.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If questions and answers are manually composed for online games, then the game content can be carefully curated and controlled, but the content becomes stale quickly and requires frequent manual updates

Engineering Contradiction:
Improvecontent accuracyVSAvoidcontent freshness
Core Design Contradiction:
ReliabilityVSDuration of action of stationary object

Solution Approach 1:

The system dynamically generates game questions and answers by querying a search engine in real-time based on user inputs, rather than using static pre-written content. This allows the game content to automatically update and remain fresh without manual intervention, resolving the contradiction between content accuracy and content freshness.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The game system serves itself by automatically generating questions and answers through search engine queries. The system retrieves current information dynamically without requiring external manual updates, enabling the content to refresh itself continuously and maintain both accuracy and freshness.

Inventive Principle:
Principle #25Self-service

2Manufacturing precision

If manually composed questions are used, then the game can maintain consistent quality control, but the games are limited to few topics and not available in the topic the user may be interested in

Engineering Contradiction:
Improvequality controlVSAvoidtopic coverage
Core Design Contradiction:
Manufacturing precisionVSAdaptability or versatility

Solution Approach 1:

The search engine-based system provides universal access to information across all topics. By leveraging the search engine's broad knowledge base, the game can adapt to any topic the user is interested in while maintaining quality through the search engine's curated results, eliminating the limitation of pre-defined topic ranges.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The system changes the parameter of topic coverage from fixed (pre-written questions) to dynamic (search-based questions). This allows the game to cover any topic by adjusting the search query parameters based on user input, while maintaining quality control through the search engine's result filtering and ranking mechanisms.

Inventive Principle:
Principle #35Parameter changes

3Adaptability or versatility

If dynamic game generation using search engine is implemented, then the game content remains fresh and covers diverse topics, but the system complexity increases

Engineering Contradiction:
Improvecontent diversityVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The search engine acts as an intermediary between the game system and the vast knowledge base. This intermediary handles the complexity of information retrieval, processing, and validation, allowing the game system to remain relatively simple while still achieving diverse and fresh content generation through the search engine's capabilities.

Inventive Principle:
Principle #24Intermediary (Mediator)

4Duration of action of stationary object

If manual updates are performed constantly to keep content fresh, then the content can remain relevant, but the time and resources required for maintenance increase

Engineering Contradiction:
Improvecontent relevanceVSAvoidmaintenance time
Core Design Contradiction:
Duration of action of stationary objectVSLoss of time

Solution Approach 1:

The game system automatically retrieves updated content through search engine queries without requiring manual updates. This self-service mechanism eliminates the time and resources needed for constant manual maintenance while keeping content relevant and fresh, as the system continuously accesses current information from the search engine.

Inventive Principle:
Principle #25Self-service

Data Source

PatentUS10960312B2System and method for creating dynamic games making use of a search engine
Publication Date: 2021.03.30 MUSULURI ARAVIND
  • US10960312B2 patent drawing
  • US10960312B2 patent drawing
  • US10960312B2 patent drawing

AI summary

The present disclosure is a method of dynamic creation of games, the method comprising the steps of receiving keyword(s) from a user, performing a search operation comprising of the keyword(s) to generate a set of search result(s), selecting at least one search result and dynamically creating said game from the said search result.