Dynamic Guaranteed Award Adjustment in Gaming Systems

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Solution Overview

Problem

Gaming systems lack a mechanism to dynamically adjust and increase guaranteed awards during game sequences, leading to player dissatisfaction and altered expectations regarding winning strategies.

Innovation Solution

A gaming system that triggers a sequence of plays, determines a guaranteed award amount, and dynamically modifies it based on game outcomes, replacing lower awards with the guaranteed amount and increasing the award amount for subsequent plays when higher outcomes are achieved, thereby modifying the quantity of plays in the sequence.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If a fixed guaranteed award amount is provided for each play in a sequence, then player expectations are stabilized, but player engagement decreases due to lack of dynamic adjustment and anticipation

Engineering Contradiction:
Improveguaranteed award amountVSAvoidaward structure dynamics
Core Design Contradiction:
ReliabilityVSAdaptability or versatility

Solution Approach 1:

The patent implements a dynamic guaranteed award structure where the guaranteed award amount is not fixed but can be modified during the game sequence. The system determines an initial guaranteed award amount and then allows for modifications based on game outcomes, creating adaptability while maintaining the core guarantee mechanism. This resolves the contradiction by making the award structure flexible rather than static.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system changes the parameter of the guaranteed award amount during game play. When a modification event occurs (such as achieving a particular winning outcome), the guaranteed award amount is modified to a new value. This parameter change enables the system to adapt to game progress and player performance, enhancing engagement while preserving the reliability of having a guaranteed minimum award.

Inventive Principle:
Principle #35Parameter changes

2Adaptability or versatility

If the guaranteed award amount is increased for subsequent plays, then player engagement and anticipation increase, but the complexity of the award determination system increases

Engineering Contradiction:
Improvedynamic award adjustmentVSAvoidaward determination mechanism
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system performs preliminary determination of the guaranteed award amount before the game sequence begins. This initial setup establishes the baseline guarantee, and subsequent modifications are based on predetermined modification events. By preparing the award structure in advance and using predefined triggers for modification, the system reduces the complexity of real-time award determination while maintaining dynamic adjustment capabilities.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system uses feedback from game outcomes to trigger award amount modifications. When specific winning outcomes occur, these serve as feedback signals that initiate the guaranteed award amount modification event. This feedback mechanism provides a structured way to adjust awards based on player performance without requiring complex continuous analysis, simplifying the overall determination process.

Inventive Principle:
Principle #23Feedback

3Reliability

If lower awards are replaced with the guaranteed amount, then player satisfaction increases, but the total award distribution cost increases

Engineering Contradiction:
Improveminimum award guaranteeVSAvoidaward distribution cost
Core Design Contradiction:
ReliabilityVSLoss of energy

Solution Approach 1:

The guaranteed award replacement mechanism applies selectively rather than universally. Only specific plays where the determined award is less than the guaranteed amount are subject to replacement. This local application of the guarantee minimizes the total cost impact while still providing player satisfaction for plays where the guarantee provides value, avoiding unnecessary replacements where the player would have received equal or higher awards anyway.

Inventive Principle:
Principle #3Local quality

Data Source

PatentUS10896579B2Gaming system and method with dynamically determined guaranteed awards
Publication Date: 2021.01.19 INTERNATIONAL GAME TECHNOLOGY INC
  • US10896579B2 patent drawing
  • US10896579B2 patent drawing
  • US10896579B2 patent drawing

AI summary

Gaming systems and methods for providing a sequence of a quantity of plays of a game wherein each play of the game is guaranteed to result in at least a currently employed guaranteed award amount.