Dynamic Input Field Switching for Gesture-Based Text Editing

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Solution Overview

Problem

Conventional methods for managing content editing on computing devices, such as smartphones and tablets, are inefficient due to limited functionality of virtual keyboards, inaccurate cursor management on small screens, and the need for separate editing fields, which reduces productivity and ergonomics.

Innovation Solution

A system and method that dynamically switches between typing and handwriting input modes on a computing device's interface, allowing users to edit content through gestures, handwriting, or keyboard interactions, with an input field transforming into an interaction field for editing purposes, enabling content overwriting, deletion, and space insertion without the need for precise cursor placement.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If virtual keyboard is used for content input on small devices, then typing functionality is provided, but editing functionality is limited and requires separate editing fields

Engineering Contradiction:
Improveediting functionalityVSAvoidinterface structure
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The virtual keyboard is designed to perform multiple functions: it serves as both an input field for typing and an interaction field for editing. By integrating editing capabilities directly into the keyboard interface, the system eliminates the need for separate editing fields, thereby improving versatility without increasing interface complexity

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The patent merges the input field and interaction field into a single unified interface. The virtual keyboard simultaneously handles content input and content editing operations, combining previously separate functions into one integrated system that reduces structural complexity

Inventive Principle:
Principle #5Merging (Combining)

2Measurement precision

If cursor management is implemented on small screens, then text positioning is enabled, but accuracy is insufficient and requires time-consuming adjustment

Engineering Contradiction:
Improvecursor positioning accuracyVSAvoidtime for cursor adjustment
Core Design Contradiction:
Measurement precisionVSLoss of time

Solution Approach 1:

The patent replaces the traditional mechanical cursor movement system with a gesture-based interaction system. Users can directly manipulate text content through natural gestures on the keyboard, eliminating the need for precise cursor positioning and the time-consuming adjustments it requires

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Solution Approach 2:

The interaction field provides self-service editing capabilities where users can directly select and edit text through gestures without needing to precisely position a cursor. The system automatically handles text selection and positioning based on user gestures, eliminating manual cursor adjustment

Inventive Principle:
Principle #25Self-service

3Ease of operation

If separate editing field is used for content editing, then editing functionality is improved, but ergonomics are reduced and interface complexity increases

Engineering Contradiction:
Improveediting ergonomicsVSAvoidinterface structure
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent combines the input field and interaction field into a single unified virtual keyboard interface. This merging eliminates the need for separate editing fields, improving ergonomics by maintaining a compact interface while still providing full editing functionality through gesture-based interactions

Inventive Principle:
Principle #5Merging (Combining)

Data Source

PatentUS11209976B2System and method for editing input management
Publication Date: 2021.12.28 MYSCRIPT
  • US11209976B2 patent drawing
  • US11209976B2 patent drawing
  • US11209976B2 patent drawing

AI summary

A system, method, and computer program product for managing editing of content on computing devices are provided. An input field for accepting input of a first type is displayed on an interface. An interaction field for accepting input of a second type displayed in place of the input field based on detection of a first interaction with the interface is displayed on the interface, wherein the interaction field displays first content based on the first input type. A second interaction with the first content is detected based on recognition of the second type input. The first content is modified based on detected second interaction.