Dynamic User Interface Adaptation for Interaction Error Reduction

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Solution Overview

Problem

Mobile user interfaces, particularly on touch screens, often face issues with users initiating the correct commands due to limitations in interaction methods, leading to errors and frustration, as traditional methods like mouse usage may not be practical and result in incorrect actions.

Innovation Solution

A computer-implemented method that captures interactions with a user interface, detects frustration levels through tactile, audible, and biometric cues, and dynamically generates alternate interaction methods, overlaying them over the existing interface to improve usability by providing easier access to desired functions.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If traditional user interface interaction methods are used, then the interface structure remains simple, but user interaction errors increase and usability deteriorates

Engineering Contradiction:
ImproveusabilityVSAvoidinterface structure
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent applies dynamics by making the user interface adaptive and responsive to user behavior. The system dynamically modifies interface elements based on captured interactions and detected frustration levels, transforming a static interface into a dynamic one that automatically adjusts to improve usability without requiring manual reconfiguration.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system implements self-service by automatically capturing user interactions, analyzing frustration levels, and generating alternate interaction methods without requiring user intervention. The interface self-adjusts based on observed behavior patterns, eliminating the need for users to manually configure complex interaction alternatives.

Inventive Principle:
Principle #25Self-service

2Reliability

If multiple interaction methods are provided, then interaction errors decrease, but the complexity of detecting and measuring user behavior increases

Engineering Contradiction:
Improveinteraction accuracyVSAvoiduser behavior analysis
Core Design Contradiction:
ReliabilityVSDifficulty of detecting and measuring

Solution Approach 1:

The patent applies universality by using a single multi-functional detection system that simultaneously captures multiple types of user interactions (tactile, audible, biometric) and analyzes various frustration indicators. This unified approach improves interaction accuracy while avoiding the complexity of separate detection systems for each behavior type.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The system merges multiple detection and analysis functions into a single integrated process. By combining tactile input monitoring, audible cue detection, and biometric analysis into one unified frustration detection mechanism, the patent reduces the overall complexity of measuring user behavior while maintaining comprehensive monitoring capabilities.

Inventive Principle:
Principle #5Merging (Combining)

3Ease of operation

If the interface dynamically adapts to user behavior, then user experience improves, but the processing time and computational resources increase

Engineering Contradiction:
Improveuser experienceVSAvoidprocessing time
Core Design Contradiction:
Ease of operationVSLoss of time

Solution Approach 1:

The patent applies preliminary action by continuously capturing and analyzing user interactions in advance, building up interaction data and frustration level assessments before actual interface modifications are needed. This pre-processing approach allows the system to respond more quickly when adaptation is required, reducing overall processing time despite continuous monitoring.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system implements feedback by using captured interaction data and frustration level detections to automatically generate and apply alternate interaction methods. This closed-loop feedback mechanism ensures that processing time is invested in understanding user behavior patterns, leading to more efficient and targeted interface adaptations that reduce long-term processing requirements.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS11656885B1Interface interaction system
Publication Date: 2023.05.23 INTERNATIONAL BUSINESS MACHINE CORPORATION
  • US11656885B1 patent drawing
  • US11656885B1 patent drawing
  • US11656885B1 patent drawing

AI summary

Embodiments of the present invention provide computer-implemented methods, computer program products and computer systems. Embodiments of the present invention can capture one or more interactions with an existing user interface displayed within a display screen. Embodiments of the present invention can then, in response to reaching a threshold level of interactions, dynamically generate an alternate user interface comprising one or more alternate interaction methods. Embodiments of the present invention can then overlay the alternate user interface over the existing user interface.