Dynamic Jackpot Registration System for Gaming Terminals
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Solution Overview
Problem
Existing jackpot game systems struggle to maintain player interest as players become more sophisticated, with the incremental increase in jackpot prizes losing its appeal due to increased transparency and familiarity.
Innovation Solution
A jackpot game system that allows gaming terminals to register and deregister from multiple jackpot games dynamically, enabling users to control their contribution to jackpot games through user-operable input devices and a communications network, with a coordinator maintaining data on game registrations and contributions.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Productivity
If a central display provides visual indication of jackpot prize incrementally, then players are attracted to play the machines, but player interest diminishes as players become more sophisticated
Solution Approach 1:
The system allows dynamic registration and deregistration of gaming terminals in jackpot games. Players can actively choose to join or leave jackpot games based on their preferences, making the system adaptive rather than static. This dynamic participation model addresses the contradiction by giving players control over their engagement level.
Solution Approach 2:
The system changes the parameter of jackpot participation from mandatory/automatic to optional/controlled. By allowing players to modify their registration status in jackpot games, the system adapts to player sophistication levels and maintains interest through player choice rather than forced participation.
2Quantity of substance
If gaming terminals are interlinked to provide linked jackpot, then the pool of available funds is greater and known, but the system complexity increases
Solution Approach 1:
The system segments jackpot games into separate, identifiable entities that can be independently registered and deregistered. Each jackpot game is a distinct parameter that gaming terminals can selectively join, allowing the system to manage multiple jackpot pools without creating a monolithic complex system.
Solution Approach 2:
The communication device acts as an intermediary between gaming terminals and jackpot game controllers. It handles the registration and deregistration messages, simplifying the interaction between terminals and the complex jackpot system, thereby reducing perceived system complexity while maintaining the pooled fund benefit.
3Ease of operation
If players are given control over jackpot game registration, then player engagement is enhanced, but the difficulty of detecting and measuring gaming activity increases
Solution Approach 1:
The system implements feedback through registration and deregistration messages that gaming terminals send to jackpot game controllers. This feedback mechanism allows players to control their participation while providing clear, measurable data about which terminals are actively engaged in which jackpot games, simplifying activity tracking.
Solution Approach 2:
The system performs preliminary registration actions where terminals declare their intent to participate in jackpot games before actual gaming activity occurs. This preliminary state tracking simplifies subsequent measurement of gaming activity, as the system only needs to track activity from registered terminals rather than monitoring all possible terminals continuously.
Data Source
AI summary
A secondary game system for a gaming terminal network, including at least one secondary game controller for providing at least one secondary game; a communications device for receiving secondary game registration request messages and secondary game deregistration request messages from a gaming terminal; the system being responsive to a received secondary game registration request message from a gaining terminal by causing said gaming terminal to be registered in one of said at least one secondary game; the system being further responsive to a received secondary game deregistration request message from a gaming terminal by causing said gaming terminal to be deregistered from one of said at least one secondary game.


