Dynamic Light Pattern Simulation for Sectioned Venue Seating
Find Innovative SolutionsGenerate Solutions
Solution Overview
Problem
Existing stage production systems are limited by manual control of light-emitting devices, restricting the range of possible effects and lacking technology for dynamic light emission patterns.
Innovation Solution
A stage production simulation system that includes a memory for seating layouts and dynamic light emission patterns, a display unit for virtual implementation, and a processor for controlling light-emitting devices to simulate and implement dynamic light effects based on user commands.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If manual control of light-emitting devices is used, then ease of operation is maintained, but the range of possible effects is restricted
Solution Approach 1:
The patent uses a virtual simulation system that creates a digital copy of the physical seating layout and light-emitting devices. This virtual model allows users to preview and design lighting effects without physically configuring each device, thereby expanding the range of possible effects while maintaining operational simplicity through software-based control rather than complex hardware configuration.
Solution Approach 2:
The simulation system acts as an intermediary between the user and the actual light-emitting devices. Users interact with a simplified graphical interface that translates their design intentions into control commands for the physical devices, eliminating the need for direct manual configuration of each light-emitting device while achieving complex lighting effects.
2Productivity
If individual configuration of each seat is required, then manufacturing precision is maintained, but productivity is reduced
Solution Approach 1:
The patent segments the seating layout into multiple zones or sections that can be independently configured. Instead of requiring individual configuration of each seat, users can apply lighting patterns to entire sections or rows, significantly improving setup efficiency while maintaining precision through zone-based control that preserves the intended lighting design accuracy.
Solution Approach 2:
The system allows users to modify lighting parameters such as color, brightness, and pattern type at the section level rather than the individual device level. This parameter-based configuration maintains the essential lighting effects while dramatically reducing the time required for setup, as changes are applied across multiple devices simultaneously rather than individually.
3Adaptability or versatility
If dynamic light emission patterns are implemented, then adaptability is improved, but device complexity increases
Solution Approach 1:
The patent implements dynamic lighting effects by allowing real-time changes in light emission patterns through software control. The system enables users to create and switch between various dynamic patterns such as moving lights, changing colors, and synchronized effects, thereby improving adaptability while managing complexity through a user-friendly interface that abstracts the underlying control mechanisms.
Data Source
AI summary
The present disclosure relates to a stage production simulation providing system using dynamic light emission patterns, wherein when a specific performance venue seating layout is selected from at least one performance venue seating layout through a user interface and a specific dynamic light emission pattern is selected from dynamic light emission patterns, the selected specific performance venue seating layout is divided into a plurality of sections based on the selected dynamic light emission pattern, and the user interface can be controlled so that a stage production effect corresponding to the selected dynamic light emission pattern is implemented on the specific performance venue seating layout divided into the plurality of sections.


