Dynamic Lottery System for User Engagement

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Solution Overview

Problem

Conventional lottery systems for determining content in applications lack variety and user engagement, as the selection of content is solely administrator-driven, limiting user experience and motivation.

Innovation Solution

An information processing system that performs lotteries for both presentation elements and content selection, allowing users to participate in multiple lotteries with virtual currencies, providing rewards, and enabling user-specific experiences through automated and timed lotteries, as well as multiple virtual currency systems.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If the lottery target content is determined solely by administrator setting, then the system is simple to operate, but the amusement and user engagement of the lottery is limited

Engineering Contradiction:
Improveease of determining lottery target contentVSAvoidamusement of lottery
Core Design Contradiction:
Ease of operationVSAdaptability or versatility

Solution Approach 1:

The lottery target content is made dynamic by allowing it to change based on user characteristics and lottery history. The system transitions from static administrator-only determination to a dynamic system where the lottery target varies adaptively, enhancing amusement while maintaining operational simplicity through automated processing.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system changes the parameters of lottery target determination by incorporating user-specific factors such as user characteristics and lottery history into the selection process. This transforms the fixed administrator-setting parameter into a multi-factor determination system that adapts to individual users, improving amusement without complicating operation.

Inventive Principle:
Principle #35Parameter changes

2Adaptability or versatility

If multiple lotteries are performed for presentation elements and content selection, then user engagement and amusement are improved, but the system complexity increases

Engineering Contradiction:
Improveuser engagementVSAvoidcomplexity of lottery system
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The lottery system is segmented into two distinct stages: first lottery for determining presentation element and second lottery for determining content from the associated content group. This segmentation allows each lottery to have a specific, manageable function, reducing overall system complexity while providing enhanced user engagement through multiple lottery opportunities.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The presentation element acts as an intermediary between the first lottery and the second lottery. It serves as a bridge that connects the initial lottery result to the subsequent content selection process, allowing the system to perform multiple lotteries without creating direct complex interactions between all components.

Inventive Principle:
Principle #24Intermediary (Mediator)

3Adaptability or versatility

If automated lotteries are performed at predetermined timing, then user motivation for repeated interactions is enhanced, but the loss of time for system processing increases

Engineering Contradiction:
Improveuser motivationVSAvoidtime for performing lotteries
Core Design Contradiction:
Adaptability or versatilityVSLoss of time

Solution Approach 1:

The system implements periodic automated lotteries at predetermined timing intervals. This periodic action creates regular opportunities for user engagement and motivation without requiring continuous system processing, efficiently managing time resources while maintaining high user motivation through scheduled lottery events.

Inventive Principle:
Principle #19Periodic action

Solution Approach 2:

The system performs preliminary determination of lottery timing and presentation elements in advance according to predetermined schedules. By preparing and setting up the lottery parameters beforehand, the system reduces the actual processing time required when the lottery is executed, minimizing time loss while maintaining user motivation.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS11915555B2Information processing system, information processing method, computer-readable non- transitory storage medium having stored therein information processing program, and information processing apparatus
Publication Date: 2024.02.27 NINTENDO CO LTD
  • US11915555B2 patent drawing
  • US11915555B2 patent drawing
  • US11915555B2 patent drawing

AI summary

A first lottery section performs a first lottery for specifying at least one presentation element among a plurality of presentation elements respectively associated with a plurality of content groups. A presentation section presents the presentation element specified by the first lottery, to a user. A second lottery section performs, in accordance with a user's instruction, a second lottery for specifying at least one content from the content group associated with the presentation element presented by the presentation section. A providing section provides the content drawn by the second lottery, to the user.