Dynamic Math Learning Prompts for Interactive Visual Recognition

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Current technologies for facilitating mathematics learning do not effectively produce objectified numeric digits with prompts to assist users in recognizing and performing tasks, lacking dynamic and interactive visual representations.

Innovation Solution

A method and system that generate dynamic prompts with visual representations, transitionable between modified forms, to assist users in learning mathematics concepts by integrating these prompts with example components and transmitting them to user devices for interactive learning.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If current technologies are used for facilitating mathematics learning, then the system is simple and easy to implement, but the system does not produce objectified numeric digits with prompts to assist users in recognizing and performing tasks

Engineering Contradiction:
Improvecapability to produce objectified numeric digits with promptsVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system segments the learning content into distinct components: numeric digits, visual prompts, and example components. Each numeric digit is processed independently to generate corresponding visual prompts (e.g., dots representing the number value), allowing modular generation and integration of learning materials without requiring complete system redesign.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system introduces an intermediary processing layer that transforms numeric digits into visual prompt representations. This intermediary component generates visual aids (such as dot patterns) that bridge the gap between abstract numeric concepts and concrete visual understanding, facilitating learner comprehension without direct human intervention.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Ease of operation

If dynamic prompts with visual representations are generated to assist user learning, then user interaction and learning effectiveness are enhanced, but the processing and generation complexity increases

Engineering Contradiction:
Improveuser interaction qualityVSAvoidprocessing complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The system generates dynamic visual prompts that can transition between different visual representations based on user interaction and learning progress. The visual prompts are not static but can change form (e.g., transitioning between different dot patterns or visual styles) to adapt to user needs, making the learning experience more engaging and effective.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system incorporates feedback mechanisms where user inputs and interactions are analyzed to adjust and refine the generated visual prompts. The system responds to user performance by modifying the complexity, style, or type of visual aids provided, creating a responsive learning environment that adapts to individual learner needs.

Inventive Principle:
Principle #23Feedback

3Adaptability or versatility

If visual representations are made transitionable between modified forms based on user input, then adaptability to user needs is improved, but the system complexity increases

Engineering Contradiction:
Improvevisual prompt adaptabilityVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The visual prompt representations are designed to be dynamic and transitionable between multiple modified forms. The system can transform visual prompts from one representation style to another (e.g., from dot patterns to numerical displays, or from simple to complex visual structures) based on user input and learning state, providing versatile visual support without requiring multiple separate systems.

Inventive Principle:
Principle #15Dynamics

Data Source

PatentUS11984042B2Methods, systems, apparatuses, and devices for facilitating learning of concepts associated with mathematics
Publication Date: 2024.05.14 CHO YOONSUNG
  • US11984042B2 patent drawing
  • US11984042B2 patent drawing
  • US11984042B2 patent drawing

AI summary

Disclosed herein is a method for facilitating learning of concepts associated with mathematics, in accordance with some embodiments. Accordingly, the method comprises receiving a request for learning a concept associated with mathematics from a user device, retrieving an example, generating a dynamic prompt for the example which assists a user in performing a task for the learning of the concept, integrating the dynamic prompt with an example component of the example, generating a visual representation of the example based on the integrating, and transmitting the visual representation to the user device. Further, the user device comprises an output device and an input device. Further, the output device presents the visual representation. Further, the input device receives an input. Further, a visual prompt representation of the dynamic prompt transitions to one of a plurality of modified visual prompt representations based on the input.