Dynamic Mobile Interface Carousel for Control Management

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Solution Overview

Problem

Mobile electronic devices have limited and restrictive interfaces due to their small form factors and low price points, which hinder access to sophisticated network-based applications and widgets, and lack features for managing frequently and infrequently used controls effectively.

Innovation Solution

A dynamic interface system for mobile devices that uses a virtual carousel format to arrange and manage tiles, allowing users to customize the display of data and interactive content, with features for prioritizing frequently used items, archiving less frequently accessed items, and enforcing security measures for confidentiality.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If a traditional static interface is used on mobile devices, then the interface structure is simple and easy to implement, but the interface cannot effectively manage frequently and infrequently used controls, resulting in poor usability

Engineering Contradiction:
ImproveusabilityVSAvoidinterface structure
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The interface transitions from a static layout to a dynamic carousel structure that automatically repositions controls based on usage frequency. Frequently used controls are promoted to visible positions while infrequently used controls are moved to background or archived, creating an adaptive interface that evolves with user behavior patterns.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The interface adds a temporal dimension to control organization by introducing visibility time thresholds. Controls are not only arranged spatially but also managed across time-based visibility states (visible, background, archived), creating a multi-dimensional interface management system that considers both spatial positioning and temporal usage patterns.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Ease of operation

If all controls are displayed prominently on the interface, then all functions are easily accessible, but the interface becomes cluttered and difficult to navigate on small screens

Engineering Contradiction:
ImproveaccessibilityVSAvoidinterface space
Core Design Contradiction:
Ease of operationVSArea of stationary object

Solution Approach 1:

Different spatial regions of the interface are assigned different functions and visibility levels. The foreground area displays frequently used controls with high accessibility, while background and archived areas store less frequently used controls. This creates a hierarchical spatial organization where interface space quality varies by location and usage importance.

Inventive Principle:
Principle #3Local quality

Solution Approach 2:

The interface is segmented into multiple visibility layers including foreground visible controls, background controls, and archived controls. This segmentation allows the limited screen space to be efficiently distributed across different control categories, with each segment serving specific accessibility needs without cluttering the entire interface.

Inventive Principle:
Principle #1Segmentation

3Area of stationary object

If the interface is customized to show only frequently used items, then the interface is clean and easy to navigate, but less frequently used functions become difficult to access

Engineering Contradiction:
Improveinterface spaceVSAvoidfunction access
Core Design Contradiction:
Area of stationary objectVSAdaptability or versatility

Solution Approach 1:

The carousel interface acts as an intermediary layer between the user and the complete control set. It provides automated mediation by monitoring usage patterns and dynamically adjusting control visibility, serving as an intelligent mediator that balances interface cleanliness with comprehensive function access without requiring manual user configuration.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The system implements feedback loops that monitor control usage frequency and automatically adjust interface presentation accordingly. Usage data feeds back into the interface management system, which then repositions controls based on observed patterns, creating a self-adapting interface that maintains versatility while preserving cleanliness through automated feedback-driven adjustments.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS9351044B1Dynamic interface for mobile devices
Publication Date: 2016.05.24 T MOBILE INNOVATIONS LLC
  • US9351044B1 patent drawing
  • US9351044B1 patent drawing
  • US9351044B1 patent drawing

AI summary

A communications device dynamic interface system is provided. The system comprises an at least one communications device and a dynamic interface application, that when executed on the at least one communications device, arranges a plurality of selectable, viewable panes in a virtual carousel format. The system also displays at least one of data and interactive content within the panes, the data and interactive content received from external sources. The system also changes the viewing sequence of the panes on demand and places less frequently viewed panes in a background area of the interface. The system also archives panes not viewed for a predetermined period of time and deletes panes not viewed for a predetermined period of time.