Dynamic Model Validation for Simulated Interactive Objects
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Solution Overview
Problem
Interactive computer simulations face challenges in providing predictable and plausible behavior for simulated objects, particularly when modifying parameters, as it is difficult to predict the effects of parameter changes and ensure the resulting model is valid and predictable.
Innovation Solution
A method and system for dynamically updating the model of a simulated interactive object in real-time, by monitoring user inputs, determining a new model based on interrelated parameters and constraints, and validating it using a validation indicator, allowing for selective updates and user interface choices to ensure a valid and predictable behavior.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If the model parameters of a simulated interactive object are modified to enhance adaptability and user experimentation, then the versatility of the simulation is improved, but the predictability and plausibility of the simulated behavior deteriorate
Solution Approach 1:
The system implements a validation feedback mechanism that computes a validation indicator based on simulated constraints and interrelated parameters. When a model modification is requested, the system validates the new model by checking if the validation indicator meets predetermined criteria, providing feedback that ensures the modified model maintains plausible and predictable behavior while allowing necessary adaptability.
Solution Approach 2:
The system performs preliminary validation of model modifications before they are fully applied. By computing the validation indicator in advance and checking it against constraints, the system prevents invalid model changes from compromising behavior predictability, while still allowing valid modifications to enhance adaptability.
2Productivity
If model modifications are applied in real-time during simulation to improve responsiveness, then the productivity of the simulation is improved, but the stability of the simulated behavior deteriorates
Solution Approach 1:
The system implements dynamic model updating where the model can be modified in real-time during simulation execution. The validation mechanism dynamically assesses whether modifications maintain behavioral stability by checking the validation indicator against constraints, allowing the system to adapt Responsiveness while preserving behavior stability through conditional acceptance of changes.
3Reliability
If comprehensive validation of new models is performed to ensure behavior plausibility, then the reliability of simulated behavior is improved, but the complexity of the system increases
Solution Approach 1:
The validation process is segmented into distinct components: computing the validation indicator from interrelated parameters, checking against simulated constraints, and comparing against predetermined criteria. This segmentation makes the validation process more manageable and less complex while maintaining comprehensive validation for behavior plausibility.
Data Source
AI summary
A method and computer system for dynamically updating a model associated to a simulated interactive object in an interactive computer simulation comprising a computer generated environment. In real-time, a simulated behavior of the simulated interactive object is provided considering the model associated thereto. After reception of a request to modify the model, a new model is determined and validated by computing a validation indicator. The validation indicator computation considers interrelated parameters associated to the model and simulated constraints associated to the computer generated environment. The model is then selectively and dynamically updated into a new model considering at least the validation indicator. Subsequently, in real-time, an updated simulated behavior of the simulated interactive object is provided correspondingly considering the model or the new model associated thereto.


