Dynamic Movable Blocks for Reconfigurable Game Passageways
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Solution Overview
Problem
Conventional board games become repetitive and boring due to their static routes and boards, lacking dynamic and changing passageways for game pieces or objects.
Innovation Solution
Configurable three-dimensional blocks with channels, projections, and grooves that can be moved, rotated, and repositioned to create dynamic and changing passageways, allowing for new layouts and objectives in both physical and virtual environments.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If conventional board games use static routes and boards, then the game structure is simple and easy to manufacture, but the game becomes repetitive and boring
Solution Approach 1:
The patent applies the dynamics principle by transforming the static board game routes into dynamic, reconfigurable passageways. Individual blocks with channels can be moved, rotated, and repositioned to continuously change the passageway configuration, allowing the game to evolve and remain engaging while maintaining a relatively simple block-based structure.
Solution Approach 2:
The patent segments the board into individual movable blocks, each containing channels that form parts of the passageway. This segmentation allows each block to be independently positioned and oriented, enabling dynamic reconfiguration of the overall passageway while keeping each component simple and manageable.
2Adaptability or versatility
If blocks are made movable and reconfigurable, then the game becomes more engaging and less repetitive, but the complexity of manipulating the blocks increases
Solution Approach 1:
The patent makes each block universal by designing them with standardized features that allow them to function in multiple positions and orientations. Each block contains channels that can connect to adjacent blocks in various configurations, and includes positioning features like protrusions and grooves that enable easy coupling. This multi-functionality allows simple manipulation while achieving complex passageway reconfiguration.
3Adaptability or versatility
If channels are formed within blocks to create passageways, then objects can move through dynamic routes, but the manufacturing precision requirements increase
Solution Approach 1:
The patent applies self-service by incorporating positioning features directly into the block structure, such as protrusions that fit into grooves and alignment guides on the block surfaces. These features automatically ensure proper alignment of channels when blocks are coupled together, eliminating the need for external alignment tools or complex manufacturing tolerances. The blocks self-align through their inherent geometric features.
Data Source
AI summary
Embodiments disclosed herein describe systems and methods for games with individual and independent pieces that are configured to move to create new routes and boards. Embodiments may include a series of symmetrical or asymmetrical blocks that can be dynamically moved or repositioned to for a maze with shifting channels or patterns.


