Dynamic Odds Adjustment in Skill-Based Wagering Systems

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Solution Overview

Problem

Existing skill-based wagering games struggle to balance player attraction and operator profitability, as the outcome largely depends on player skill levels, leading to varying probabilities of winning and unpredictable player engagement.

Innovation Solution

The system configures skill-based games to adjust odds and payouts based on individual player skill levels, using algorithms to determine skill ratings through data analysis and sensor feedback, ensuring fair and engaging gameplay for both players and operators.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If skill-based wagering games are designed with fixed odds and payouts, then operator profitability is maintained, but player engagement and satisfaction decrease due to unpredictable outcomes regardless of skill level

Engineering Contradiction:
Improveoperator profitabilityVSAvoidplayer engagement
Core Design Contradiction:
ReliabilityVSAdaptability or versatility

Solution Approach 1:

The patent implements dynamic odds and payout structures that automatically adjust based on real-time analysis of player skill levels. The system continuously monitors player performance metrics and modifies game parameters to maintain optimal engagement while preserving operator profitability through algorithmic control.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system changes key game parameters including odds, payouts, and difficulty levels based on measured player skill levels. By dynamically adjusting these parameters, the game adapts to each player's ability, ensuring challenging but achievable targets that maintain engagement while controlling operator risk through calculated parameter modifications.

Inventive Principle:
Principle #35Parameter changes

2Adaptability or versatility

If skill-based wagering games adjust odds and payouts based on player skill levels, then player engagement and satisfaction improve, but operator profitability becomes unpredictable

Engineering Contradiction:
Improveplayer engagementVSAvoidoperator profitability
Core Design Contradiction:
Adaptability or versatilityVSReliability

Solution Approach 1:

The system implements continuous feedback loops where player performance data is collected, analyzed, and used to adjust game parameters in real-time. This feedback mechanism allows the system to learn from player outcomes and dynamically optimize both engagement and profitability by adjusting odds and payouts based on actual skill level measurements and game results.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The system performs preliminary skill assessment and odds calculation before each wagering event. By pre-determining appropriate odds and payouts based on measured skill levels, the system ensures both player engagement and operator profitability are maintained from the outset, rather than reacting to outcomes after they occur.

Inventive Principle:
Principle #10Preliminary action

3Reliability

If the game outcome is primarily dependent on chance, then operator profitability is predictable, but player skill development and engagement are reduced

Engineering Contradiction:
Improveoperator profitabilityVSAvoidplayer skill development
Core Design Contradiction:
ReliabilityVSEase of operation

Solution Approach 1:

The system serves multiple functions simultaneously: it provides skill-based wagering entertainment to players while maintaining predictable operator profitability through algorithmic control. The same platform accommodates both skill development through practice and competition, and financial operations through dynamic odds adjustment, making it universally applicable to both player and operator needs.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The system introduces an intermediary algorithmic layer between player skill and game outcome. This intermediary analyzes player performance and translates it into adjusted odds and payouts, allowing skill to influence engagement while maintaining operator profitability through controlled mediation rather than direct chance-based outcomes.

Inventive Principle:
Principle #24Intermediary (Mediator)

4Ease of operation

If the game outcome is primarily dependent on player skill, then player engagement and skill development improve, but the predictability of operator profitability decreases

Engineering Contradiction:
Improveplayer skill developmentVSAvoidoperator profitability
Core Design Contradiction:
Ease of operationVSReliability

Solution Approach 1:

The system implements dynamic odds and payout structures that automatically adjust based on real-time analysis of player skill levels. The system continuously monitors player performance metrics and modifies game parameters to maintain optimal engagement while preserving operator profitability through algorithmic control.

Inventive Principle:
Principle #15Dynamics

Data Source

PatentUS20220292930A9Skill-based wagering methods, devices and systems
Publication Date: 2022.09.15 SUPER MONEY GAMES INC
  • US20220292930A9 patent drawing
  • US20220292930A9 patent drawing
  • US20220292930A9 patent drawing

AI summary

Embodiments of the invention comprise skill-based wagering games, systems and devices. In one embodiment of the invention, the configuration of a skill-based game is dependent upon the skill level of the player or players. In one embodiment, the game is configured so that the odds of winning the game, and thus the payout for a winning outcome, depends upon the player's skill level. In other embodiments, the payouts or awards offered to players are fixed and the difficultly level for achieving a winning outcome is adjusted based upon the skill levels of the players.