Dynamic Output Mapping for Multi-Device AR
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Solution Overview
Problem
Current media streaming solutions are limited in their ability to provide immersive digital experiences across multiple devices in an environment, as they often focus on audio or video streaming without dynamic adaptation to device locations and orientations, leading to suboptimal presentation and limited interaction with the user's surroundings.
Innovation Solution
A system and method that utilize dynamic output mapping to extend digital experiences from wearable display devices to multiple output devices, capturing test signal data to estimate spatial characteristics and adjust content presentation accordingly, allowing for immersive and adaptive experiences across various devices such as displays, audio devices, and smart lighting.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If media streaming is extended to multiple output devices, then the digital experience becomes more immersive, but the system complexity increases
Solution Approach 1:
The patent segments the digital experience content into multiple portions that can be distributed to different output devices. Each device receives and processes only the relevant portion, allowing the system to scale to multiple devices without exponentially increasing complexity. The wearable display device acts as a coordinator that divides content based on device capabilities and spatial characteristics.
Solution Approach 2:
The system performs preliminary actions by capturing test signal data from output devices before actual content delivery. This allows the system to pre-determine spatial characteristics, device locations, and optimal content mapping strategies, thereby reducing runtime complexity when extending the digital experience to multiple devices.
2Measurement precision
If test signal capturing is performed to estimate spatial characteristics, then content mapping precision improves, but the time required for setup increases
Solution Approach 1:
The patent implements partial action by capturing test signal data only from output devices that are actually present in the environment, rather than performing exhaustive calibration on all possible devices. The system captures sufficient spatial characteristic data to achieve accurate content mapping without unnecessary delays, balancing precision requirements with setup time constraints.
3Manufacturing precision
If content is dynamically mapped to multiple devices based on spatial characteristics, then presentation quality improves, but the computational load increases
Solution Approach 1:
The patent applies local quality by mapping content portions to specific output devices based on their individual spatial characteristics, capabilities, and optimal usage scenarios. Each device receives content optimized for its specific properties (location, orientation, type), achieving high presentation quality without requiring all devices to process all content, thereby reducing overall computational energy consumption.
Data Source
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AI summary
Disclosed herein are systems and methods for configuring a multi-device digital experience. In an embodiment, the method includes presenting a first content portion of a digital experience via a wearable display device in an environment; presenting a second content portion of the digital experience via a first device in a set of one or more devices in the environment; capturing test-signal-output data presented by the first device, the test-signal-output data being captured by the wearable display device in the environment, the test-signal-output data being based on a test signal sent to the first device; estimating spatial-characteristic data of the first device based on the captured test-signal-output data; and modifying the presentation of the second content portion of the digital experience via the first device based on the estimated spatial-characteristic data of the first device.