Dynamic Pay Table Modifier for Progressive Jackpot Probability Control
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Solution Overview
Problem
Current gaming machines lack the ability to dynamically adjust the required symbol combinations for prizes, making larger prizes less accessible and less likely to be won, especially towards the end of a series of game outcomes.
Innovation Solution
A gaming machine with a pay table modifier that changes the required winning combinations of symbols for prizes, making it easier to win prizes by reducing the number of symbols needed over a series of game outcomes, and a random number generator to determine the number of outcomes based on player wagers, increasing the probability of winning larger prizes towards the end.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If the required winning combination of symbols is kept fixed throughout all game outcomes, then the game rules are simple and predictable, but larger prizes become less accessible and less likely to be won, especially towards the end of a series of game outcomes
Solution Approach 1:
The pay table is made dynamic by allowing modification of the required symbol combinations for prizes across different game outcomes. The system transitions from a static pay table to one that can be adjusted during gameplay, enabling the gaming machine to adapt winning conditions based on the number of outcomes played, thereby increasing accessibility to larger prizes towards the end of a series while maintaining controlled randomness through the random number generator.
2Reliability
If the number of symbols required to win a first prize is reduced over a series of game outcomes, then the probability of winning larger prizes increases, but the game becomes more unpredictable and complex to manage
Solution Approach 1:
The system determines in advance the number of game outcomes in the series using a random number generator weighted by player wager. This preliminary determination allows the pay table modifier to pre-plan the cumulative modifications to symbol requirements, ensuring that the probability of winning increases predictably over the predetermined series while maintaining controlled randomness and fairness.
Solution Approach 2:
The pay table modifier systematically changes the parameters of the pay table by reducing the number of symbols required to win the first prize across different game outcomes. This parameter modification is applied cumulatively, where each subsequent outcome has more favorable symbol requirements than the previous one, thereby increasing winning probability in a controlled and progressive manner.
3Ease of operation
If cumulative modification of the pay table is applied for each game outcome, then player engagement and satisfaction improve, but the computational requirements and system complexity increase
Solution Approach 1:
The system implements feedback by continuously monitoring the game outcome counter and adjusting the pay table accordingly. After each game outcome, the system evaluates whether the current outcome number triggers a pay table modification, and if so, applies the cumulative modification to reduce symbol requirements for the next outcome. This feedback loop creates a responsive system that adapts to player progress through the series, enhancing engagement while maintaining manageable complexity through systematic evaluation.
Data Source
AI summary
A gaming machine comprises memory storing a pay table comprising a plurality of pay table items, each item defining a prize and a required winning combination of symbols to achieve the respective prize, a pay table modifier configured to modify the pay table to apply to at least one game outcome by changing the required winning combination of symbols associated with a first prize such that a lower number of symbols are required to achieve the first prize, an outcome generator configured to generate each at least one game outcome by selecting symbols for display in a plurality of columns of symbol display positions on a display of the gaming machine, and an outcome evaluator configured to evaluate the selected symbols based on the modified pay table upon the pay table being modified.


