Dynamic Paytable Awards With Persistent Outcome Reassignment

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Solution Overview

Problem

Gaming systems lack dynamic mechanisms to enhance player engagement and strategy by altering awards associated with game outcomes, leading to repetitive gameplay experiences.

Innovation Solution

Implement a persistent supplemental award mechanism that dynamically modifies awards based on ranked game outcomes, associating the supplemental award with different outcomes during gameplay, and adjusting its association through increment and reset events.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a static paytable is used in gaming systems, then the system structure is simple and easy to operate, but player engagement decreases due to repetitive gameplay experiences

Engineering Contradiction:
Improvedynamic paytableVSAvoidaward modification mechanism
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The paytable is transformed from a static structure to a dynamic one where awards are continuously modified based on game outcomes. The system automatically adjusts award values by applying supplemental awards to ranked game outcomes, creating a living paytable that evolves during gameplay without requiring complex manual intervention.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system implements a feedback loop where game outcomes are continuously monitored and used to trigger award modifications. When specific ranked outcomes occur, the system automatically applies supplemental awards and adjusts the paytable accordingly, creating a responsive system that adapts to player actions and maintains engagement.

Inventive Principle:
Principle #23Feedback

2Adaptability or versatility

If awards are dynamically modified based on game outcomes, then player anticipation and strategy are enhanced, but the system complexity increases

Engineering Contradiction:
Improveaward dynamic modificationVSAvoidpersistent supplemental award mechanism
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The award modification system is segmented into distinct functional components: ranked game outcome determination, supplemental award selection, award application, and paytable update mechanisms. This modular approach allows each component to be independently managed and maintained, reducing overall system complexity while enabling dynamic award modification.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system automatically manages award modifications without requiring external intervention. The persistent supplemental award mechanism self-regulates by automatically selecting, applying, and tracking award modifications based on game outcomes, reducing the operational burden and complexity of managing dynamic paytables.

Inventive Principle:
Principle #25Self-service

3Adaptability or versatility

If the persistent supplemental award is continuously associated with different ranked game outcomes, then gameplay variety increases, but tracking and management complexity increases

Engineering Contradiction:
Improvegameplay varietyVSAvoidaward tracking system
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The persistent supplemental award mechanism maintains continuous association with ranked game outcomes throughout gameplay sessions. Rather than resetting or requiring reconfiguration, the system continuously tracks and applies awards based on ongoing game outcomes, ensuring consistent gameplay variety without intermittent system reinitialization.

Inventive Principle:
Principle #20Continuity of useful action

Solution Approach 2:

The system uses data structures and memory mechanisms to copy and store award association information, creating persistent records of which supplemental awards are associated with which ranked outcomes. This copying approach allows the system to track multiple award associations simultaneously without complex real-time computation, simplifying the tracking process.

Inventive Principle:
Principle #26Copying

Data Source

PatentUS20260105808A1Gaming system and method for providing dynamic paytable awards
Publication Date: 2026.04.16 INTERNATIONAL GAME TECHNOLOGY INC
  • US20260105808A1 patent drawing
  • US20260105808A1 patent drawing
  • US20260105808A1 patent drawing

AI summary

Gaming systems and methods which utilize one or more persistent supplemental awards to dynamically modify or otherwise alter one or more awards associated with one or more game outcomes of a paytable.