Dynamic Paytable Awards Using Persistent Supplemental Prizes

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Solution Overview

Problem

Gaming machines provide static awards based on winning symbols, lacking dynamic interaction and player engagement, which limits strategic play and anticipation.

Innovation Solution

Implement a persistent supplemental award that dynamically modifies or alters awards associated with ranked game outcomes, changing its association with different outcomes based on specific events during gameplay, enhancing player interaction and strategy.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If static awards are provided based on winning symbols, then the gaming machine operates simply and reliably, but player engagement and strategic play are limited

Engineering Contradiction:
Improvedynamic interactionVSAvoidpaytable structure
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The paytable is transformed from a static structure to a dynamic one where award associations change during gameplay. The persistent supplemental award moves between different ranked game outcomes based on trigger events, creating temporal variability in the paytable structure while maintaining operational reliability through predefined rules.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The persistent supplemental award is pre-configured with a trigger condition that determines when it will move to a different ranked game outcome. This preliminary setup of movement criteria allows the system to maintain simplicity while enabling dynamic behavior through pre-established rules that execute automatically during play.

Inventive Principle:
Principle #10Preliminary action

2Adaptability or versatility

If static paytables are used, then the system is easy to operate and understand, but player anticipation and strategic play are reduced

Engineering Contradiction:
Improveplayer strategyVSAvoidpaytable understanding
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The system provides feedback to players about the current location of the persistent supplemental award and the conditions required to trigger its movement. This feedback mechanism helps players understand the dynamic nature of the paytable while enabling them to develop strategies based on knowing when and how the award associations will change.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The persistent supplemental award moves periodically between ranked game outcomes based on trigger events during gameplay. This periodic reassociation creates predictable patterns that players can learn and strategize around, maintaining ease of understanding while introducing dynamic elements that enhance engagement.

Inventive Principle:
Principle #19Periodic action

3Adaptability or versatility

If dynamic award modifications are implemented, then player engagement increases, but system complexity increases

Engineering Contradiction:
Improveaward dynamicsVSAvoidaward modification mechanism
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The persistent supplemental award combines multiple award values into a single award structure that can be applied to different ranked game outcomes. This merging approach simplifies the modification mechanism by using one versatile award component rather than requiring separate modification systems for each award type or outcome.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The persistent supplemental award serves multiple functions: it can be associated with different ranked game outcomes, it provides dynamic modification capabilities, and it maintains consistent behavior through predefined trigger conditions. This multi-functionality reduces overall system complexity by using a single versatile mechanism rather than multiple specialized systems.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS20260105807A1Gaming system and method for providing dynamic paytable awards
Publication Date: 2026.04.16 INTERNATIONAL GAME TECHNOLOGY INC
  • US20260105807A1 patent drawing
  • US20260105807A1 patent drawing
  • US20260105807A1 patent drawing

AI summary

Gaming systems and methods which utilize one or more persistent supplemental awards to dynamically modify or otherwise alter one or more awards associated with one or more game outcomes of a paytable.