Dynamic Player Management in Multi-Player Music Games
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Solution Overview
Problem
Existing video games face challenges in allowing dynamic changes in the number of players during gameplay, particularly in music-based games, where adding or removing players disrupts the experience for all players due to static group membership.
Innovation Solution
A method and system for video game play that dynamically adjusts the number of players by detecting input signals from additional controllers during gameplay, allowing seamless addition or removal of players without disrupting the experience, using a processing system to command the presentation of audio and video information based on game program instructions and inputs from multiple controllers.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Stability of the object's composition
If group membership is made static for the duration of the game, then game stability is improved, but adaptability deteriorates
Solution Approach 1:
The system dynamically adjusts group membership during gameplay by detecting controller inputs and automatically adding or removing players from the game session. The game controller monitors for unassigned controllers and conditionally adds players based on game state, allowing the group composition to change without disrupting ongoing gameplay.
2Ease of operation
If elaborate menus are provided for player selection, then ease of operation is improved, but time consumption worsens
Solution Approach 1:
Controllers are pre-configured with unique identification codes and player information before gameplay begins. When a controller is detected, the system automatically retrieves the pre-stored player information and assigns it to the game session, eliminating the need for time-consuming menu navigation and player selection during game setup.
Solution Approach 2:
The system automatically detects and processes controller inputs, retrieves player information, and assigns players to game sessions without requiring manual intervention. The game controller autonomously manages player addition, information retrieval, and game state updates, reducing setup time and eliminating elaborate menu requirements.
Data Source
AI summary
A video game allows dynamic transitions in the number of players. A player may join other players already playing the game without interrupting the play of the existing players, and a player may cease playing the game without interrupting the play of players who continue playing. The video game uses a method including providing game play for at least one game player including displaying video information based on game program instructions and inputs from a controller. The method also includes determining whether a further player is joining the video game, and if the further player is joining the video game, displaying player specific information associated with the further player to the video information. The method also includes determining whether a player is quitting the video game, and if the player is quitting the video game, removing display of the player specific information associated with the player.


