Dynamic Prize Determination in Gaming Systems

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Solution Overview

Problem

There is a need for an alternative gaming system that maintains or increases player interest and enjoyment by providing a dynamic and engaging method of determining prize values based on previous game outcomes, rather than relying on fixed or static wagering systems.

Innovation Solution

A method and system that determines a minimum prize value for a current game outcome based on a previous game outcome, with the option to adjust this value using multipliers or mathematical operations, ensuring that the prize value is either set to the provisional value if it exceeds the minimum or set to the minimum if it is less, thereby creating a dynamic and escalating prize structure.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a fixed or static wagering system is used, then the system is simple to operate, but player interest and enjoyment decrease over time

Engineering Contradiction:
Improvedynamic prize structureVSAvoidprize determination system
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent implements a dynamic prize structure where the minimum prize value changes over time based on previous game outcomes. The system transitions from static fixed wagering to a dynamic escalating minimum prize system that adapts to game history, making the prize structure flexible and responsive to player activity while maintaining operational simplicity through automated calculations.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system changes the prize value parameter dynamically by determining a minimum prize value that escalates based on previous outcomes. The prize determination mechanism adjusts the minimum prize value parameter over time, allowing the system to offer varying reward levels without requiring complex manual intervention or system reconfiguration.

Inventive Principle:
Principle #35Parameter changes

2Adaptability or versatility

If the minimum prize value is determined based on previous game outcomes, then player engagement increases, but the complexity of prize calculation increases

Engineering Contradiction:
Improveprize value determinationVSAvoidcalculation system
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system performs self-service by automatically determining the minimum prize value based on its own game history and previous outcomes. The gaming system independently calculates and adjusts the minimum prize value without requiring external intervention, complex validation, or manual configuration, thereby reducing operational complexity while maintaining adaptive prize determination.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The system uses feedback from previous game outcomes to dynamically adjust the minimum prize value. By incorporating historical game data into the prize calculation process, the system creates a responsive feedback loop that adapts prize structures based on actual gameplay patterns, enhancing player engagement through personalized and context-aware reward mechanisms.

Inventive Principle:
Principle #23Feedback

3Adaptability or versatility

If the prize value is dynamically adjusted based on previous outcomes, then player incentive increases, but the system requires more processing steps

Engineering Contradiction:
Improveprize adjustment mechanismVSAvoidprize determination time
Core Design Contradiction:
Adaptability or versatilityVSLoss of time

Solution Approach 1:

The system performs preliminary action by pre-determining the minimum prize value based on game history before the actual prize award is finalized. This advance calculation allows the system to have the minimum prize value ready and available, reducing the time required during the prize determination phase and minimizing processing delays while maintaining dynamic adaptation.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS9792769B2Method of gaming, a gaming system and a game controller
Publication Date: 2017.10.17 ARISTOCRAT TECH AUSTRALIA PTY LTD
  • US9792769B2 patent drawing
  • US9792769B2 patent drawing
  • US9792769B2 patent drawing

AI summary

A method of gaming comprising: (a) determining a minimum prize value to be awarded for a current game outcome based on a previous game outcome; (b) generating the current game outcome; (c) determining a provisional prize value based on the current game outcome; (d) comparing the provisional prize value with the minimum prize value; and (e) setting a current prize value at the minimum prize value upon the provisional prize value being less than the minimum prize value or at the provisional prize value upon the provisional prize value being greater than or equal to the minimum prize value.