Dynamic Processing Allocation Between Server and Client

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Solution Overview

Problem

Current computing systems face challenges in providing a consistent user experience across different devices due to varying interface characteristics, leading to suboptimal performance and interactivity when accessing distributed services.

Innovation Solution

A method is introduced where data processing is dynamically allocated between two systems based on the capabilities of each system, allowing for a dynamic adjustment of processing from less-processed to pre-processed data, enabling flexible distribution of processing tasks between a server and a client, or peer systems, to optimize performance and user experience.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If data processing is performed entirely on the second data processing system (client device), then device capabilities and interface characteristics can be fully utilized, but processing burden and performance degradation occur on less capable devices

Engineering Contradiction:
Improveadaptability to different device capabilitiesVSAvoidprocessing performance
Core Design Contradiction:
Adaptability or versatilityVSProductivity

Solution Approach 1:

The patent implements dynamic processing allocation where the first data processing system (server) and second data processing system (client) continuously adjust their processing responsibilities based on real-time assessment of device capabilities, interface characteristics, and network conditions. This dynamic adjustment allows the system to adapt to varying device performance levels while maintaining optimal processing distribution, preventing overload on less capable devices while fully utilizing capabilities of more powerful devices.

Inventive Principle:
Principle #15Dynamics

2Stability of the object's composition

If data processing is performed entirely on the first data processing system (server), then consistent user experience across different devices is achieved, but interactivity and responsiveness are reduced

Engineering Contradiction:
Improveconsistency of user experienceVSAvoidinteractivity and responsiveness
Core Design Contradiction:
Stability of the object's compositionVSEase of operation

Solution Approach 1:

The patent segments the data processing tasks into multiple portions that can be distributed between the first data processing system (server) and second data processing system (client). By dividing processing responsibilities, the system achieves both centralized control for consistency and local processing for interactivity. The server handles tasks requiring consistency across devices while the client handles tasks requiring rapid response, and the allocation between these portions is dynamically adjusted based on device capabilities.

Inventive Principle:
Principle #1Segmentation

3Device complexity

If processing allocation is fixed between systems, then system complexity is reduced, but ability to adapt to changing device capabilities and network conditions is limited

Engineering Contradiction:
Improveprocessing allocation complexityVSAvoidadaptability to device capabilities
Core Design Contradiction:
Device complexityVSAdaptability or versatility

Solution Approach 1:

The patent implements a feedback mechanism where the system continuously monitors device capabilities, interface characteristics, and network conditions, then uses this information to dynamically adjust processing allocation. The first data processing system receives information about the second system's capabilities and adjusts the division of processing tasks accordingly. This feedback loop enables automatic adaptation to changing conditions without requiring complex manual configuration or reassignment protocols.

Inventive Principle:
Principle #23Feedback

Data Source

PatentEP3092558B1Dynamically adjusting brand and platform interface elements
Publication Date: 2021.09.15 MICROSOFT TECHNOLOGY LICENSING LLC
  • EP3092558B1 patent drawingFigure 1
  • EP3092558B1 patent drawingFigure 2
  • EP3092558B1 patent drawingFigure 3

AI summary

Embodiments render on a second data processing system, a result derived from a set of data by performing data processing across the first data processing system and a second data processing system. The amount of processing performed by the second data processing system can be dynamically adjusted. The first data processing system receives information indicating an amount of interface characteristics of the first data processing system as compared to interface characteristics of the second data processing system to be presented to a user. Data processing is dynamically allocated between the first data processing system and the second data processing system, based on an amount of interface characteristics of the first data processing system as compared to interface characteristics of the second data processing system to be presented to a user.