Dynamic Active-Reel Collection for Volatility-Balanced Gameplay

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Solution Overview

Problem

Existing gaming apparatus and games face challenges in balancing yield versus randomness and volatility to create a feeling of luck, while also improving processing speed and efficiency to enhance player engagement through advanced graphics and special effects.

Innovation Solution

A symbol collection feature with a dynamically adaptable active area, where reels spin and stop to land symbols, with modifying events adjusting the active subset, allowing value-bearing symbols to be collected into a collection area, and special conditions determining payouts based on symbol values.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If advanced graphics and special effects are added to enhance game entertainment, then player engagement is improved, but processing speed and efficiency deteriorate

Engineering Contradiction:
Improveplayer engagementVSAvoidprocessing speed
Core Design Contradiction:
Ease of operationVSSpeed

Solution Approach 1:

The game display is segmented into multiple independent reels, each capable of spinning and stopping independently. This segmentation allows the system to process and animate each reel separately, improving overall processing efficiency while maintaining visually complex and engaging gameplay with advanced graphics effects on each segment.

Inventive Principle:
Principle #1Segmentation

2Ease of operation

If multiple bonus features with different game formats are implemented, then game entertainment is improved, but device complexity increases

Engineering Contradiction:
Improvegame entertainmentVSAvoiddevice complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The reel-based game format serves multiple functions: it can operate as a standard slot game, trigger bonus features, enable pick games, and support wheel spin variations. By making the reel system multi-functional, the device achieves diverse game entertainment without proportionally increasing complexity, as the same core mechanism supports multiple game modes.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Ease of operation

If multiple random outcome determinations are made per feature, then player luck feeling is improved, but processing efficiency deteriorates

Engineering Contradiction:
Improveplayer luck feelingVSAvoidprocessing efficiency
Core Design Contradiction:
Ease of operationVSProductivity

Solution Approach 1:

The random outcome determinations are made in advance during the reel spinning process itself, rather than after the feature completes. Multiple random outcomes are determined concurrently as the reels spin and stop, improving processing efficiency by performing the luck determination action during the natural gameplay flow rather than as a separate post-processing step.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS20250292646A1Gaming machine and method with a symbol collection feature
Publication Date: 2025.09.18 LNW GAMING INC
  • US20250292646A1 patent drawing
  • US20250292646A1 patent drawing
  • US20250292646A1 patent drawing

AI summary

A gaming system and method provide for a symbol collection feature where value-bearing symbols are collected from an array of reels. An initial active subset of the array is designated. During a series of reel spins, this active subset's characteristics may be dynamically modified based on specific game events or landed symbols. Value-bearing symbols landing within the currently defined active subset are collected. Collection of symbols from outside the active subset may also occur if special conditions are satisfied. A payout is awarded based on the values of collected symbols at the end of the spin series. This dynamic active subset enhances the symbol collection process in gaming machines.