Dynamic-Scale AR Image Enhancement for Cross-Scale Matching
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Solution Overview
Problem
Conventional augmented reality (AR) systems struggle with determining appropriate scales for AR effects, leading to mismatches between virtual and real-world objects, which reduces the realism of the AR experience.
Innovation Solution
A system and method for dynamic scale AR enhancement that automatically adjusts AR effects to match the scale of both display screen and real-world objects, using a combination of sensors and machine learning to determine the appropriate scaling based on the position and orientation of the AR device relative to the display screen.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Reliability
If the AR effect conforms to the scale of a real-world object, then the AR effect matches real-world counterparts, but it may not match the scale of display elements
Solution Approach 1:
The system dynamically adjusts the scale of AR effects based on the detected distance between the display device and the user. As the distance changes, the scale parameter of the AR effect is automatically modified to maintain proper proportionality between virtual objects and real-world counterparts, resolving the contradiction between matching real-world scale and display element scale.
Solution Approach 2:
The patent changes the scale parameter of AR effects as a function of distance. By detecting the user's distance from the display and adjusting the AR effect scale parameter accordingly, the system maintains realistic proportions while ensuring proper integration with display elements at varying viewing distances.
2Manufacturing precision
If the AR effect conforms to the scale of display elements, then the AR effect matches display elements, but it may be inappropriately sized relative to real-world counterparts
Solution Approach 1:
The system transitions from static scale matching to dynamic scale adjustment. By continuously monitoring distance and adjusting the AR effect scale in real-time, the system maintains proper proportions to both display elements and real-world objects, eliminating the need to choose between matching one or the other.
Solution Approach 2:
The system implements a feedback loop where the detected distance between the user and display device is used to adjust the AR effect scale. This closed-loop control ensures that the AR effects remain appropriately sized relative to both display elements and real-world counterparts by continuously adapting to changing viewing conditions.
3Device complexity
If the scale of AR effects is fixed, then the system is simpler to implement, but it cannot adapt to different viewing distances
Solution Approach 1:
The patent introduces dynamic scaling based on distance detection, transforming a static AR system into an adaptive one. The system now responds to changing viewing conditions by adjusting effect scales, providing versatility across different distances while maintaining reasonable implementation complexity through automated distance-based calculations.
Data Source
AI summary
A system includes an augmented reality (AR) device having a display, processing hardware, and a memory storing software code. The processing hardware executes the software code to monitor media content including a sequence of images displayed on a display screen separate from the AR device, detect, based on monitoring the media content, an image in the sequence of images as an anchor image, and obtain, using the anchor image, one or more AR effect(s) associated with the anchor image. The processing hardware further executes the software code to determine a position and orientation of the AR device in relation to the display screen, and render, based on that position and orientation, the AR effect(s) on the display of the AR device, where the AR effect(s) include at least one intermediate scale AR effect having a scale intermediate between a display screen scale AR effect and a real-world scale AR effect.


