4D Dynamic Scene Reconstruction From Video With Neural Models

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Solution Overview

Problem

Existing machine learning models lack realism and quality in reconstructing and synthesizing dynamic scenes from video data, particularly when data is limited, such as from a monocular camera, leading to challenges in generating accurate novel views.

Innovation Solution

A system using neural networks, including featurizers and transformers, generates a 4D representation of scenes from 2D video data, utilizing pre-trained models like latent diffusion models and depth models, and performs volume rendering to enhance accuracy and realism.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Device complexity

If conventional optimization-based approaches are used for scene reconstruction, then the system complexity is reduced, but the realism and quality of the generated 4D representation deteriorate

Engineering Contradiction:
Improvesystem complexityVSAvoidrealism and quality of 4D representation
Core Design Contradiction:
Device complexityVSManufacturing precision

Solution Approach 1:

The patent replaces conventional optimization-based mechanical/mathematical systems with neural network-based machine learning models. Specifically, it uses a featurizer neural network to extract features from video frames and a transformer neural network to generate the 4D representation, substituting traditional optimization algorithms with learned representations that capture scene dynamics more effectively.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Solution Approach 2:

The patent transforms the reconstruction problem by changing the parameter representation from direct optimization of scene parameters to learning latent features and transformations. The system learns optimal feature representations and transformation parameters through training on video data, allowing high-quality reconstruction without explicit optimization during runtime.

Inventive Principle:
Principle #35Parameter changes

2Manufacturing precision

If more video data is collected to improve reconstruction accuracy, then the manufacturing precision improves, but the loss of time and data processing requirements increase

Engineering Contradiction:
Improvereconstruction accuracyVSAvoiddata processing time
Core Design Contradiction:
Manufacturing precisionVSLoss of time

Solution Approach 1:

The patent performs preliminary action by pre-training the neural network models on large video datasets before actual reconstruction. The featurizer and transformer networks are trained in advance to learn effective feature representations and scene dynamics, so that during actual use, the system can quickly process new video data without requiring extensive computation or time.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent creates a learned copy of scene representations in the form of a 4D content model that captures essential scene properties. Instead of processing all raw video data repeatedly, the system learns compact feature representations and transformation models that can be efficiently applied to generate novel views, reducing processing time while maintaining accuracy.

Inventive Principle:
Principle #26Copying

3Device complexity

If monocular camera data is used to reduce sensor complexity, then the device complexity decreases, but the quantity and quality of available data for reconstruction decreases

Engineering Contradiction:
Improvesensor complexityVSAvoidquantity and quality of scene data
Core Design Contradiction:
Device complexityVSQuantity of substance

Solution Approach 1:

The patent compensates for monocular limitations by introducing temporal and latent feature dimensions. It processes video sequences (adding time dimension) and extracts rich feature representations through the featurizer network, transforming limited 2D spatial information into comprehensive 4D scene understanding by leveraging temporal dynamics and learned features across multiple frames.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Solution Approach 2:

The patent applies asymmetric processing to monocular data by using different neural network components for different aspects of scene understanding. The featurizer extracts various types of features (spatial, temporal, semantic) asymmetrically from the single camera input, and the transformer applies different transformation operations to reconstruct novel views, effectively compensating for the symmetric limitation of monocular sensing.

Inventive Principle:
Principle #4Asymmetry

Data Source

PatentUS20250292497A1Machine learning models for reconstruction and synthesis of dynamic scenes from video
Publication Date: 2025.09.18 NVIDIA CORP
  • US20250292497A1 patent drawing
  • US20250292497A1 patent drawing
  • US20250292497A1 patent drawing

AI summary

In various examples, systems and methods are disclosed relating to reconstruction and synthesis of dynamic scenes from video, such as to generate a four-dimensional (4D) representation of one or more scenes based on one or more videos (e.g., two-dimensional (2D) videos) of the one or more scenes. A system may determine, using a neural network and based on a three-dimensional (3D) representation of one or more scenes, a 4D representation of the one or more scenes, the 3D representation generated by a featurizer using a plurality of first image frames from video data of the one or more scenes. The system may determine, from the 4D representation, a target image having a target pose and a target time.