Dynamic Shared Win Allocation in Gaming Systems

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Solution Overview

Problem

Current gaming systems lack the ability to provide dynamic and customizable shared win experiences for players, leading to reduced excitement and engagement, especially during slow periods in casinos, as existing systems are inflexible and require additional wagers or interactions to participate in shared jackpot schemes.

Innovation Solution

A system and method for awarding shared wins, where eligibility is independent of player choice, with a shared win award allocated based on relative play among participants, allowing for dynamic adjustment of sharing percentages and configuration of shared win events and parameters, enabling participation without additional wagers or interactions.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a progressive jackpot system is used to provide excitement, then player engagement increases, but the system requires additional wagers and complex eligibility criteria

Engineering Contradiction:
Improveplayer engagementVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent divides the shared win award into multiple portions, with each portion allocated to different eligible players based on their relative play. This segmentation allows the system to distribute excitement across multiple players simultaneously, maintaining high engagement without requiring a single complex progressive jackpot mechanism.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system dynamically adjusts sharing percentages for each player based on their relative play during the shared win time period. This dynamic allocation mechanism provides adaptability and excitement while using straightforward eligibility criteria (being present and playing), avoiding the complexity of progressive jackpot systems.

Inventive Principle:
Principle #15Dynamics

2Ease of operation

If shared win eligibility is based on player choice and additional wagers, then player control increases, but participation barriers increase

Engineering Contradiction:
Improveparticipation easeVSAvoidadditional wagers required
Core Design Contradiction:
Ease of operationVSQuantity of substance

Solution Approach 1:

The system automatically identifies eligible players based on their play activity during the shared win time period, without requiring players to manually opt-in or place additional wagers. Players simply need to be present and playing, and the system self-manages the eligibility determination and award allocation, maximizing participation ease.

Inventive Principle:
Principle #25Self-service

3Adaptability or versatility

If gaming systems use fixed game configurations, then system reliability increases, but adaptability to player preferences decreases

Engineering Contradiction:
Improvegame customizationVSAvoidsystem stability
Core Design Contradiction:
Adaptability or versatilityVSReliability

Solution Approach 1:

The patent creates a universal shared win framework that can be applied across multiple different base games and gaming machines. The system maintains reliable core functionality (award allocation based on relative play) while adapting to various game types and player preferences through configurable shared win time periods and eligibility criteria.

Inventive Principle:
Principle #6Universality (Multi-functionality)

4Productivity

If casinos operate during slow periods without incentives, then operational costs decrease, but player excitement and revenue decrease

Engineering Contradiction:
Improverevenue generationVSAvoidoperational resources
Core Design Contradiction:
ProductivityVSLoss of energy

Solution Approach 1:

The system implements periodic shared win events during specified time periods, creating excitement and incentivizing play during slow periods without requiring continuous resource investment. The periodic nature allows the casino to control operational resources while generating bursts of player engagement and revenue.

Inventive Principle:
Principle #19Periodic action

Data Source

PatentUS8740696B2System and method for sharing wins among game players with varying of share percentages during game play
Publication Date: 2014.06.03 ARISTOCRAT TECHNOLOGIES INC
  • US8740696B2 patent drawing
  • US8740696B2 patent drawing
  • US8740696B2 patent drawing

AI summary

Certain embodiments provide a system and method for providing shared wins in a gaming system. Certain embodiments include establishing a shared win award, wherein the shared win award has an amount or value. One or more eligible players may be identified to participate in a shared win, wherein eligibility of a player is independent of player choice. A shared win event may be determined and at least a portion of the shared win award may be awarded to each of the one or more eligible players. At least one group of players may be defined as eligible to participate in a shared win. A sharing percentage of the shared win award may be assigned to each of the eligible players as a function of relative play among the eligible players. The sharing percentage assigned to a player may be adjusted based on play relative to other eligible players, for example.